Map Question

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How would i go around making things like, as an esample:
In CS.S maps, theres like, buildings in the scenery, but when u go to them in spectator view, u just see like, a smaller version of the buildings that u see in the background. How would i make something like that? Like make a small version, then have it enlarged to normal size? SO it becomes the background.

Or is that only a CS.S specialty. Cause i want to make a map for esf with a background like that.

Hopefuly someone knows what im talking about. I couldnt think of any other way to state my question ;D
 
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That isn't quite what you think it is. Those small buildings arn't scenery. They are part of the 3D skybox only availabe in the Source engine. After you finish a map, you can add extra part of the backround that show outside the map. You make the buildings or terrain or whatever in a smaller skybox that is scaled 1/16th the original map. You have to add a special entity (sky_camera I think) in the center of the small building area (it is outside the skybox of the original map inside its own skybox).

It sounds a little complicated, but it isn't really.
 

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