Hey, my bro told me theres a way to make the whole map be lighted up without having to put any light entitys in the map and waiting forever for it to compile. is that true?
Not in VHE, that is, and if it takes ages to compile try, then scale up the textures up to 2 or 3, maybe 4 (not recommendable) or delete some invisible brushes.
Cold steel, you were wrong . i actually found a way to automaticly make the map be lit up without having to put light entitys in and having it take forever to compile. you go to Map>Map Properties. then you highlight Default light level and enter a high amount(i put 999). Even though Zoner's compilation tools says the error that there is no lights. it still works. Thanks for your help anyways though, man
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