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How do you make a milkshape model file a Half-Life model?
 
New Member
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for the love....ive explained how to do this like 15 times on this forum alone. but anyways heres compiling in a nutshell:

bone it, skin it, export smd, generate qc, edit qc, compile qc

and golly garsh darn make sure ur texture is 8-bit
 

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