Left 4 Dead 2 Announced, Release Date November 17

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That's way too fast if you ask me.
 
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The SDK pack is not even out for L4D. Besides, this means you have to buy it?
 
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That was fast. Hey Valve, more Half-Life Episode 3, less other things.
 
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I just watched the trailer in the XBOX 360 E3 2009 Press Conference.
 

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[ame]http://www.youtube.com/watch?v=r4loflk_RNo[/ame]
 
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I wonder if they at least working on HL2E3, because for me it looks like that Valve only updates TF2 and works with L4D because they got a lot of money of it.

I don't really like Left 4 Dead, but I do like a chainsaw. :D
 
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Not a fan of the new characters and style, but I'm totally all over this game.
 
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Trailer as stream:
http://betav2.gamersyde.com/stream_11137_en.html




Some infos from the press overview:

- AI Director 2.0: Advanced technology dubbed “The AI Director” drove L4D’s unique gameplay – customizing enemy population, effects, and music, based upon the players’ performance. L4D 2 features “The AI Director 2.0” which expands the Director’s ability to customize level layout, world objects, weather, and lighting to reflect different times of day.

- New melee weapons – axe, chainsaw, frying pan, baseball bat – allow you to get up close with the zombies

- Four different survivors. New Story. New dialogue.

- More game. On day one, L4D 2 features more co-operative campaigns, more campaigns and maps for the Versus game modes than L4D 1, plus support for Survival mode out of the box.

- Stats, rankings, and awards system drives collaborative play
EDIT²:

GAMEPLAY:

http://uk.pc.ign.com/dor/objects/143...mo_052809.html

and

http://uk.pc.ign.com/dor/objects/143...an_052809.html

and

http://uk.pc.ign.com/dor/objects/143...ze_052809.html

and

http://uk.pc.ign.com/dor/objects/143...er_052809.html

and

http://uk.pc.ign.com/dor/objects/143...om_052809.html

and

http://uk.pc.ign.com/dor/objects/143...rm_052809.html
 
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All of your image links are down. :\
 
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Wow, a number 2 after only a year? I hope Valve does something cool, like integrating the first game with this one, maybe allowing you to do either game's campaigns, and mix the characters while using L4D 2's technology. I mean, I'm all for an upgrade, but I'd like to keep current while keeping the original stuff that made L4D great. I'm stuck on the characters and scenarios from the original. I'd hate to go on to the 2nd one and just leave all that behind. Not that I have to do that, but it'd be so much easier if the 2nd game was basically the first game with new content of the 2nd.

And these characters...hmm... So we've got a slick-suited white dude who looks like he's from the mob, a short black girl, tall fat black dude and the Scout from TF2 made in real life. I'm not exactly in love with the characters yet, but hopefully Valve will know how to make them more interesting than they look.
 
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l4d 2 is like a mod.now this have final master monster, like house of the dead.
and more weapons,meele , and one story.
 
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Unless it means a huge cut in price for L4D 1, or this game is wildly different and robust enough to warrant a $50 or $60 price tag, this doesn't seem like earth-shattering news to me.
 
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If this is made on the same engine, I wonder why Valve doesn't make this in to an update :-\. I find this money wasting if you ask me.
 
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If this is made on the same engine, I wonder why Valve doesn't make this in to an update :-\. I find this money wasting if you ask me.
Yeah an other wast of cash it's not that specil to get more mony on them it's i don't want to seem offesing but the hillbilly thingi it's not a good ideea ,looks good in day light.
I still say there are more things they can do to the curent game, some new updates to it like they do it with TF 2
 
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I like all the new stuff in it, seems a bit much for an update, but it really should be a discounted price for people who have the first one.
 

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