Wow... I'm not very good at modeling, but I can tell that is way too many... way, way too many like what SA_Gohan said. Flat surfaces don't need that many polygons even though it's hard to make out what part of the car is a flat surface. It might look good but it's going to lag like there was no tomorrow.ace005 said:
yeh remove 2 faces, and its optimal! xDSA_Gohan said:That is way too many polygons. Way, waaayyy to many.