....Davidskiwan said:The only instance where it isnt your fault
Yea, it's pretty much a retarded concept to begin with that a beam of light that's supposed to explode makes an explosive-easy-to-detonate barrier around someone in the first place.Ravendust said:I agree, I think it would be better if ki blasts just exploded. Closer to the show and less annoying.
Pro's don't do it often? I like to consider myself a pro and I do it every possible chance I get. I can get two hits in the air, aiming the second hit so the person hits the ground an an angle so their rollilng, I can then get a third hit and kiblob someone and blow it up with a gen ball. There is nothing the person can do about this and it destroys hp. Maybe people don't like to do in in Europe, but 1 v 1's in europe you're not allowed to use anything other than melee anyway.Davidskiwan said:Like grega says though, pro's dont try to do it that often, they much prefer generic beam because you get more chance to power up and deal a great deal of damage, a kiblob and generic ball takes time to perform. I already said, I think the damage should be toned down, plus i've already stated how i think kiblobs should be changed, if the kiblob is continuously shrinking you'll have to pump it full of quite a few kiblasts if you're far away from them and hope for the generic ball to slpode it. Plus with recovery methods in 1.3 it shouldnt be a problem. Im sorry i cant magically make the game more fair now, but it is my belief that 99% of the time you're caught in a kiblob, it is your fault.
I agree with most of what you have said there (I never knew Europe player only allow melee in their fights up untill you mentioned it now).Sub said:Pro's don't do it often? I like to consider myself a pro and I do it every possible chance I get. I can get two hits in the air, aiming the second hit so the person hits the ground an an angle so their rollilng, I can then get a third hit and kiblob someone and blow it up with a gen ball. There is nothing the person can do about this and it destroys hp. Maybe people don't like to do in in Europe, but 1 v 1's in europe you're not allowed to use anything other than melee anyway.
So my point is it does massive damage and theres nothing the player can do about it.
NOO don't take the kiblobs...they rule... THe esf team worked for them to look and act cool...It's your fault(the lamers who use them in that way ) And you just dont give a crap about theyr work..X(X( These guys worked 2 make a game4us and you guys(some of you) want more , more improvement, some criticize very ugly the modelers but the one who criticizes cant do even a finger of a char N()()BSmf29 said:I personally think ki blobs should be taken out permanatly.
I agree , the kiblobs are the most stupidest thing ever in esf.mf29 said:I personally think ki blobs should be taken out permanatly.
One of the reasons I don't play anymore is because if I get hit,I dont think we should take out one of the only variations of ki attacks in the game, just improve them. 99.9% of the time its your own fault if you get caught in one.
Sub said:Pro's don't do it often? I like to consider myself a pro and I do it every possible chance I get. I can get two hits in the air, aiming the second hit so the person hits the ground an an angle so their rollilng, I can then get a third hit and kiblob someone and blow it up with a gen ball. There is nothing the person can do about this and it destroys hp. Maybe people don't like to do in in Europe, but 1 v 1's in europe you're not allowed to use anything other than melee anyway.
So my point is it does massive damage and theres nothing the player can do about it.
i concur with david <3 and they are being tweaked for 1.3 as wellDavidskiwan said:Okay, I didnt realise people were still talking about this, and having some very nice selective reading :yes: what part about me saying, "the only instance where its not fair is when you're rolling along the ground" did you all not understand? when i said there would be recovery options for rolling in 1.3, did you all just skip it and think, "oh wait he's trying to tell us how to solve the problem in this part, this is the part we should definately ignore" it wont just be you're gonna have to wait to stop, it'll be hold jump look the the right direction, you'll start to slide, then press jump and you're away again. It'll be down to you. This isnt even mentioning the changes that kiblobs will have in 1.3. There will be changes, that effect the initiation duration and damage of ki blobs. I still stand by the fact that we shouldnt limit ourselves on attacks again, I dunno about all of you but i think explosions, instant shots and discs arent enough variation as it is, a big dust cloud just causes fps/lag issues, a ball that just explodes is just an explosion. For variations sake i'd rather we kept them, because it means we have something varied and different in our arsenal.