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I've been wondering lately, about how Ki energy is percieved, how it should be perceived in games and how it is perceived in anime. One of the many things that I've noticed in the anime, is that, when two charecters fight, they can use melee and energy attacks (beams, blasts, energy balls, special moves, etc.). The latter, energy attacks, use Ki energy. When the fight starts, both charecters have a specific amount of energy in their body (ofcourse, some charecters have more energy, some less, depending on how strong they are) and they use the energy to attack and defend themselves, while at the same time, they need to preserve energy in order to keep fighting. Energy works like stamina, if you use to much, you get tired and your ass gets kicked, simply put.
But the main point is, once your out of energy, your out.
This is how it happens in the anime. However, what I've noticed, is that in the games, Ki energy is a matter that can be restored, if you pick an oppertune chance when your enemy is distracted, you can recharge you Ki energy.
This also happens with ESF, it takes the concept written above and balances it nicely, to say the least. However, I was wondering if ESF could be spiced up by using the same concept as in the animes, just to add an unique touch, different from what the other games are suggesting.
I know this would be a dramatic change around (or not), but one can suggest and hope his wishes come true and in my oppinion, this is not such a bad idea.
But there are many people in this world who have their rightful oppinions, that's why I'm obviously posting this here. Please take your time to generate an oppinion and express yourselves, I would very much like to hear the oppinions of the game-designers and the community.
Pardon any mis-spels that I might of have made.
--Hight
But the main point is, once your out of energy, your out.
This is how it happens in the anime. However, what I've noticed, is that in the games, Ki energy is a matter that can be restored, if you pick an oppertune chance when your enemy is distracted, you can recharge you Ki energy.
This also happens with ESF, it takes the concept written above and balances it nicely, to say the least. However, I was wondering if ESF could be spiced up by using the same concept as in the animes, just to add an unique touch, different from what the other games are suggesting.
I know this would be a dramatic change around (or not), but one can suggest and hope his wishes come true and in my oppinion, this is not such a bad idea.
But there are many people in this world who have their rightful oppinions, that's why I'm obviously posting this here. Please take your time to generate an oppinion and express yourselves, I would very much like to hear the oppinions of the game-designers and the community.
Pardon any mis-spels that I might of have made.
--Hight