New Member
In 1.3, I think Ki Blob attacks, not the bubble mind you, should only do stamina damage for the purpose of keeping a "no stamina" player downed longer. You could fly backwards and create distance to buy yourself some time to charge an attack.
I think it'd be complicated, yet possible, to make this work correctly.
Complications would include more than one person firing the Ki Blob attack against any downed opponent at any stamina level. It could be used to keep someone pinned down forever if there were no limits. Regular swooping may be more effective at creating distance over time in relation to stamina levels.
There might be ways to get around this though.
Imo, if Ki Blob attacks consumed something other than Ki, like stamina, it may be possible, since Ki is easily replenished.
So... what do you think?
I think it'd be complicated, yet possible, to make this work correctly.
Complications would include more than one person firing the Ki Blob attack against any downed opponent at any stamina level. It could be used to keep someone pinned down forever if there were no limits. Regular swooping may be more effective at creating distance over time in relation to stamina levels.
There might be ways to get around this though.
Imo, if Ki Blob attacks consumed something other than Ki, like stamina, it may be possible, since Ki is easily replenished.
So... what do you think?
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