New Member
I think if you're hit with a ki ball attack, it should stun you very briefly; If anything, just enough to stop a swoop.
It would give some strategy and usefulness in using it I think, especially if you're looking to throw something in there to avoid head-ons. Since you can swoop and charge ki balls at the same time now, it would let players stop the other person and continue swooping at them by predicting a head-on.
By increasing the swoop speed, head-ons are more of an occurrence, and this may be an option to fix that.
It would give some strategy and usefulness in using it I think, especially if you're looking to throw something in there to avoid head-ons. Since you can swoop and charge ki balls at the same time now, it would let players stop the other person and continue swooping at them by predicting a head-on.
By increasing the swoop speed, head-ons are more of an occurrence, and this may be an option to fix that.