k I explained at zeq2 and ninetail why it looks that weird, lets just quote that instead of typing the whole thing
"k before anyone is gonna say how messy the hair looks lemme first explain,firstly no it's not clipping,it has a nice polyflow,imo not messy at all...but now you stil wanna know why it loks like that, well I wanted you guys to see the actual spikes, so I used a low smoothing threshold, meaning it looks as if it's flat shaded,if it was more smoothed you guys wouldn't see much of spikes,just the top ones...anyways here's a cel render to give you guys a better look at it"