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Currently after a bout of advanced melee 'breaks up', both players are vunerable to attacks from a third player. In FFA this could be a Final Flash leading to a double kill or a disc or laser in team mode.
I suggest that after advanced melee has occured there should be a two second window in which you are invunerable to 'outside' attacks. Attacks such as ki-blasts and genbeams or whatever from your advanced melee enemy still do regular damage - however you can't be picked off by players camping your adv melee bubble with an attack charged.
I suggest that after advanced melee has occured there should be a two second window in which you are invunerable to 'outside' attacks. Attacks such as ki-blasts and genbeams or whatever from your advanced melee enemy still do regular damage - however you can't be picked off by players camping your adv melee bubble with an attack charged.