I search tutorials of animation 3ds max

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HI I am creating a mod of dragon ball for hl2 RPG, and already I have the model of goku small, but nose that tool max uses in 3ds to encourage, some person can give me a good tutorial of animation with 3ds max, to jump to move and quite thank you
 
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I barely understood a damn thing you just said, but I did pick out you wanted to learn how to animate for 3d studio max. I assume since your working with Half-Life your going to go towards bones. So a good idea is to look up tutorials around there, although with limited english understanding I'm not sure how well you'll find some. If your going to use biped then :

http://www.cgtutorials.com/t166/Aut...udio___Making_a_biped_and_rigging_to_skinning

There are a few better ones other there for character studio, just look around.

Don't expect to learn to animate too quickly. Takes a while to rig and animate correctly. Oh and before I forget if you're going to start a mod I suggest following the ModDB rules: Be Ready With A Site, Be Original, Be Dedicated.
 
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you realise there are already 2 dbz mods being made right? Both of em with great potential..
There is DBA and DBS.. but im not gonna post links as that might be considered recruiting
 
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One does not unload some web to raise it in order that one could unload them please
 

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