I scream for strawberry icecream while texturing starscream

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blocking out the basics
1991 tris
2 512*2 maps

self illum screengrabs

 
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That is freaking wicked. Nice job. My only complaint is that the texture appears to look more like stone than metal. Other than that, I love it :yes:
 
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It'll look less stoney when hes finished blocking out its just the overlays!

This will be a sweet addition :)

Don't mean to hog your thread, but I've been working on something new for the project too ;-) Most of the textures are 128 maps

 
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kick ass stuff :O

ray, wire-textures plz :p
 
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It looks awesome.

I wonder if the Transformers movie will spawn any kind of mods.
 
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I sure hope so... been itching for a decent Transformers game for ages. If I had a PS2 I'd get the Armada game, that looks pretty cool.

Great work, the both of you :)
 
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Still need to paint me spec and bump maps an tweak the diffuse.

Btw i ripped the texture, decepticon logo is from google!!1one!11! haha....


 
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@Ray : Looking fantastic so far man the next texture is excellent!

@Showster : I'm speechless!
 
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is that actually one model or one for each form?
 
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60% illumination max viewpoints, I cant display spec or bump maps in my viewpoints, only in renders. Al pimp some out later when i try and rig him.
 
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The texture looks really washed out, and the texture you're using makes the metal look almost like stone. Other than that it's nice but not overwhelmingly impressive. Honestly it's a been there done that for you. It's nothing new just more of the same.
 

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