I guess fusing Vegeta and Kakarot makes me...

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ooooh, wasnt expecting this when I opened the thread :O

very nice indeed, make the pants baggy at the bottom above the boots.

Looking great though Onslaught <3

Is that zbrush 3 your using? I can only get zbrush 2 to work on vista :/ how did you get the viewport to look like that anyways? looks like its in HD mode ..but I might be wrong.

nice work on the sculpt so far.
 
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they fuse into a jedi? zomg!

seriously, looking ftw. my only suggestion is to baggy-fy his crotch a bit, looks somewhat unnatural at the transition to the groin unless it was jeans. although looking at it now directly below the belt is similar, should be baggified a little more until directly under the belt imo!

gimme dem baggies!
 
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Glode, it's Zbrush 3, and that's the standard viewport. HD mode is like... craaaaazy detail lol. way overboard for anything this model needs :eek:

yeah Dave mentioned the baggies earlier. i'll get on it in a minute, then i'll get to making the low poly for normalmap sexies. o/


here be baggies =x

 
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Legs look terribly incorrect to me, might just be the high crotch though.

He just looks very alien, not including the head, the thick neck on the body looks a little weird.

Other than that I always appreciate a bit of zbrush work, I recommend you upgrade to 3.1 btw :p
 
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i think that's the one i'm running, cos the interface is different from at work... it's bloody annoying.

care to be a little specific about your crits? and it would make sense he looks a little inhuman being that he's.... you know... not human o_O
 
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He doesnt really look vegetto type, mostly because he isnt near as bulky as vegetto is? Vegetto is alot musclier and bigger in "muscle" size, i say add more muscle and make em larger
 
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Sorry man I'll explain what I mean when I get back home.
 
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He doesnt really look vegetto type, mostly because he isnt near as bulky as vegetto is? Vegetto is alot musclier and bigger in "muscle" size, i say add more muscle and make em larger
to address that, Dave and i had a talk about how big he should really be. looks wise he should be a lot more cut and tone than he is bulky. i was shooting for somewhere between bruce lee and arnold.
 
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Yea because of right now, his upperbody seems way skinner/rather long and doesnt fit vegettos body, yea his body does refer to bruce lees
 
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Instead of Vegetto, it's Vakoreta.
 
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lol.

if you want him to look like bruce lee, i've made him too bulky. make your mind up f00 >_<

also, i was aiming for this kind of build:
 
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I always wondered why their penises were so remarkably small, it doesn't match their de facto body structure.
 
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low poly done.

their penisis were small because making them bigger was considdered vulgar
 
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I always wondered why their penises were so remarkably small, it doesn't match their de facto body structure.
you like em big dont you? ;p

nice work until now, the pants are too tight in the croch area, and you kinda wasted some pollys here and there ^^
 
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actually, Muff can vouch that every vertex is defining a shape ;)
 
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just lots of planes in a mess at the moment. tomorrow i'll start over with the hair and actually style it, from the scalp up. so it'll look the way it's meant to =]
 
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The boddies dont look anywhere vegetto, the first look like bruce lee , also not close, th last one would be body of goku if he kept eating and never work out, its a guy over 40's where it looks like most.
i dont say i can do better but from critics u got to learn.
also look here this is what he need to look more alike
 
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