i got a question ...

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I know, this is a stupid question ;D , but i want to know what is the diference between <b>KI BOT</b> and <b>ESF BOT</b> (i have just seen a lot of people talkin about it and even a poll ...)

ps : i know whats is the esf bot, but i just want to know whats is the KI one b4 loadin it ...

thats all
 
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No the kibot was my previous work, the new esf bot is based on kibot ver 3.1.
Well sometimes reading the readme is handy, copied the version info from it:


esf_bot 2.0:

- Bots can now hear
- Teleport percent added
- More menu options.
- More human: Bots now powerup 'normal' not when they don't should do it, more realistic aiming,
slower aiming.
- Botskill have better effect: aiming - speed and offset depends on it, on lower skill they don't 'hear'
other players, on better skill they should find the enemy who have hit the bot by a beam or such.
Further the block distance is dependend on the skill: how lower the skill he sooner he block.
- Better enemy search.
- Waypoint fix: waypoints weren't all of the times connected with an higher waypoint.
- Bot checks if there is a wall or such very close; if there is one the bot strafe away from it.
- Bot now turn also away from the the skybox(was only a wall).
- Bots don't fire beams when close to walls.
- Bots don't fire an SB when there is ceiling or the skybox close above them.
- with teleport or melee percent you can now select a random number.
- Better teleport: now more to the left or right and not only backwards. And he first checks wat the best direction is.
- Follow mode.

ki bot 3.1:

- Dragon ball mode crash fixed.
- Bug fixed when you kick a bot.

ki bot 3.0:

-Bots can now teleport away when they think its neccesarely
-Bots uses turbo when in powerstruggle/blockstruggle
-Bots chat
-Bots can now use waypoints.
-Melee percent command added
-Bot menu
-Added one waypoint file, For the map esf_cell_day

ki bot 2.0:

-Bots don't move any more when they shouldn't move.
-They melee is much better and more.
-They shouldn't act strange after transformation.
-Attack faster.
-Keep distance when needed (charging kame's etc.).
-Melee bug should be fixed now.
-Bot.cfg is fixed.

ki bot 1.0:

-Play teamplay and deatmatch.
-use the scouter to find enemy's
-power up when neccesary
-transform
-power/block struggle

esf bot alpha 1.0
- They work with esf beta 1.0 they already shoot and transform and stuff.

You can still d/l kibot 3.0 and 3.1 from my site and i think its still on redsaijin.

Btw kibot won't work with beta 1.1
 
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you mean a mix of the old esf bot and kibots ?? well no... its an improved version of kibot version 3.1
 
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Yes the new bots rule I can only take two when there set to good "I'f I'm lucky":fight: :fight: :fight: :fight: :fight: :fight:
 
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How long have you had them? they used to clock me (especialy with melle but now i kan get into triple figures before a bot gets into the doubles 1v1) Enough bragging with these bot sthe more bots you add the better as they turn their attension on each other and not you.
BTW Team member there is a funny bug where when you are in a beam strugle the other bots seem to swarm around the waeker person,resuling in them all dying from the blast and you getting some massive frags.
 

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