I can't open a local server, and I can't post in Support Area

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First of all, I already validated my account, and when I try to acess the support area I go to the validation page, where after put my login and password, I get this message:

Account already verified

But my problem is, that after installing ECX, when I try to Create a Server, my screen get stuck in the 6 bar, some of my friends had this problem in the first trys, and stoped after that, but I still can't get it to work...

I can't even use the Log file, since the game crash after the six bar, and stop working... and when I got to get it working, I was just able to see the menus, the screen was all black :S

My computer also fits the requeriments, 8800GTS 640mb, 2GB RAM DDR2 Kingston, 150GB freespace in the HD.

So, what can be happening :(?
 
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You've been moved to the validated usergroup and thread moved to the help section.
 
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Rendering is set to Software, Direct 3D or OpenGL?
Only happens to ECX? also happend when you tried with no mods esf?
Try with fullscreen and window mode?
If you feel like trying, reinstalling both esf and ecx, and if it still happening, maybe memory problems, set this command on the command parameters on steam
Code:
-heapsize 64000
This will allow the game reserve 64 MB all for its own, (which is a lot just for ecx).
 
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Hello Gate,

Really thanks for your help! Really apreciatte it...

From the beggining, now my Rendering is set to OpenGL, but I have already tried with Software and Direct 3D.

It happens with normal ESF too if I don't go in a server before trying to create a new server...

Like, if I want to create a server, I must enter in another server and then disconnect and create, or I will have the same problem (This worked before on ECX too, but after I reinstall it, never worked again)

Already tried in Fullscreen and Window mode, and already reinstalled several times both, Half Life included :p

I used the command, but again, in the bar number 6, the game stoped responding :/

I tried to save some log files, but it never gets saved, and in my ESF folder, there is only 2 logs:

Code:
L 08/30/2010 - 13:18:53: Server cvar "deathmatch" = "1"
L 08/30/2010 - 13:18:53: [META] Metamod v1.19p31  2007/04/05
L 08/30/2010 - 13:18:53: [META] by Will Day
L 08/30/2010 - 13:18:53: [META]    http://www.metamod.org/
L 08/30/2010 - 13:18:53: [META]  Patch: Metamod-P (mm-p) v31
L 08/30/2010 - 13:18:53: [META]  by Jussi Kivilinna
L 08/30/2010 - 13:18:53: [META]     http://metamod-p.sourceforge.net/
L 08/30/2010 - 13:18:53: [META] compiled: Apr  5 2007, 11:06:24 EET (optimized)
L 08/30/2010 - 13:18:53: [META] Recognized game 'esf'; using dllfile 'hl.dll'
L 08/30/2010 - 13:18:53: [META] Game DLL for 'Earth's Special Forces' loaded successfully
L 08/30/2010 - 13:18:53: [META] ini: Begin reading plugins list: c:/steam games/steamapps/felipefkk/half-life/esf/addons/metamod/plugins.ini
L 08/30/2010 - 13:18:53: [META] ini: Read plugin config for: <amxmodx_mm.dll>
L 08/30/2010 - 13:18:53: [META] ini: Finished reading plugins list: c:/steam games/steamapps/felipefkk/half-life/esf/addons/metamod/plugins.ini; Found 1 plugins to load
L 08/30/2010 - 13:18:53: [META] dll: Loading plugins...
L 08/30/2010 - 13:18:54: [SQLITE] dev: called: GiveFnptrsToDll
L 08/30/2010 - 13:18:54: [META] dll: Loaded plugin 'SQLite': SQLite v1.76b Mar  8 2007, AMX Mod X Dev Team
L 08/30/2010 - 13:18:54: [META] dll: Loaded plugin 'Ham Sandwich': Ham Sandwich v1.8 May 16 2007, AMX Mod X Dev Team
L 08/30/2010 - 13:18:54: [META] dll: Loaded plugin 'AMX Mod X': AMX Mod X v1.76d Mar 10 2007, AMX Mod X Dev Team
L 08/30/2010 - 13:18:54: [META] WARNING: dll: Not loading plugin 'SQLite'; already loaded (status=running)
L 08/30/2010 - 13:18:54: [META] WARNING: dll: Failed to load plugin 'sqlite_amxx.dll'
L 08/30/2010 - 13:18:54: [META] WARNING: dll: Not loading plugin 'Ham Sandwich'; already loaded (status=running)
L 08/30/2010 - 13:18:54: [META] WARNING: dll: Failed to load plugin 'hamsandwich_amxx.dll'
L 08/30/2010 - 13:18:54: [META] dll: Finished loading 1 plugins
L 08/30/2010 - 13:18:54: Log file closed

and

Code:
L 08/30/2010 - 13:18:54: Log file started (file "logs\L0830001.log") (game "esf") (version "48/1.1.2.1/2.0.912.37/4554")
L 08/30/2010 - 13:18:54: Loading map "s2k_snakeway_v2"
L 08/30/2010 - 13:18:54: Server cvars start
L 08/30/2010 - 13:18:54: Server cvar "am_maxextanges" = "4"
L 08/30/2010 - 13:18:54: Server cvar "am_percentblocked" = "0.75"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_delay" = "0.2"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_delaystruggle" = "0.1"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_driftspeed" = "280"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_max" = "12"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_maxstun" = "6"
L 08/30/2010 - 13:18:54: Server cvar "am_prepunch_mincombo" = "3"
L 08/30/2010 - 13:18:54: Server cvar "am_skill" = "2"
L 08/30/2010 - 13:18:54: Server cvar "am_struggle_arrowtime" = "0.4"
L 08/30/2010 - 13:18:54: Server cvar "am_struggle_enddelay" = "1.5"
L 08/30/2010 - 13:18:54: Server cvar "am_struggle_maxarrows" = "6"
L 08/30/2010 - 13:18:54: Server cvar "am_struggle_maxextanges" = "2"
L 08/30/2010 - 13:18:54: Server cvar "am_struggle_startdelay" = "1.25"
L 08/30/2010 - 13:18:54: Server cvar "am_swoop_minstrugtime" = "0.35"
L 08/30/2010 - 13:18:54: Server cvar "am_wallstick_canstick" = "1"
L 08/30/2010 - 13:18:54: Server cvar "am_wallstick_maxtime" = "2.0"
L 08/30/2010 - 13:18:54: Server cvar "am_wallstick_mintime" = "1"
L 08/30/2010 - 13:18:54: Server cvar "amx_client_languages" = ""
L 08/30/2010 - 13:18:54: Server cvar "amxmodx_version" = ""
L 08/30/2010 - 13:18:54: Server cvar "coop" = "0"
L 08/30/2010 - 13:18:54: Server cvar "deathmatch" = "1"
L 08/30/2010 - 13:18:54: Server cvar "decalfrequency" = "30"
L 08/30/2010 - 13:18:54: Server cvar "edgefriction" = "2"
L 08/30/2010 - 13:18:54: Server cvar "max_queries_sec" = "3.0"
L 08/30/2010 - 13:18:54: Server cvar "max_queries_sec_global" = "30"
L 08/30/2010 - 13:18:54: Server cvar "max_queries_window" = "60"
L 08/30/2010 - 13:18:54: Server cvar "metamod_version" = "1.19p31"
L 08/30/2010 - 13:18:54: Server cvar "mp_allowmonsters" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_allowsensubeans" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_allowspectator" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_ceasefire" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_characterlimit" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_chattime" = "10"
L 08/30/2010 - 13:18:54: Server cvar "mp_consistency" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_dbrespawntime" = "25"
L 08/30/2010 - 13:18:54: Server cvar "mp_footsteps" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_forcerespawn" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_fraglimit" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_fragsleft" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_friendlyfire" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_gamemode" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_laydowntime" = "1.5"
L 08/30/2010 - 13:18:54: Server cvar "mp_lockmodels" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_logfile" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_melee" = "1.0"
L 08/30/2010 - 13:18:54: Server cvar "mp_multipleps" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_nomeleehittime" = "1.0"
L 08/30/2010 - 13:18:54: Server cvar "mp_plcatchup" = "1"
L 08/30/2010 - 13:18:54: Server cvar "mp_realteams" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_simplemelee" = "0.0"
L 08/30/2010 - 13:18:54: Server cvar "mp_spawn_invulnerable_time" = "4.0"
L 08/30/2010 - 13:18:54: Server cvar "mp_teamlist" = "Good;Evil"
L 08/30/2010 - 13:18:54: Server cvar "mp_timeleft" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_timelimit" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_weaponstay" = "0"
L 08/30/2010 - 13:18:54: Server cvar "mp_wishlimit" = "0"
L 08/30/2010 - 13:18:54: Server cvar "pausable" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_accelerate" = "10"
L 08/30/2010 - 13:18:54: Server cvar "sv_aim" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_airaccelerate" = "10"
L 08/30/2010 - 13:18:54: Server cvar "sv_airmove" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_allowupload" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_botskill" = "1.0"
L 08/30/2010 - 13:18:54: Server cvar "sv_bounce" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_cheats" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_clienttrace" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_clipmode" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_contact" = ""
L 08/30/2010 - 13:18:54: Server cvar "sv_friction" = "4"
L 08/30/2010 - 13:18:54: Server cvar "sv_gravity" = "800"
L 08/30/2010 - 13:18:54: Server cvar "sv_logblocks" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_maxrate" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_maxspeed" = "320"
L 08/30/2010 - 13:18:54: Server cvar "sv_minrate" = "0"
L 08/30/2010 - 13:18:54: Server cvar "sv_numbots" = "0.0"
L 08/30/2010 - 13:18:54: Server cvar "sv_password" = ""
L 08/30/2010 - 13:18:54: Server cvar "sv_proxies" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_region" = "-1"
L 08/30/2010 - 13:18:54: Server cvar "sv_stepsize" = "18"
L 08/30/2010 - 13:18:54: Server cvar "sv_stopspeed" = "100"
L 08/30/2010 - 13:18:54: Server cvar "sv_uploadmax" = "0.5"
L 08/30/2010 - 13:18:54: Server cvar "sv_voiceenable" = "1"
L 08/30/2010 - 13:18:54: Server cvar "sv_wateraccelerate" = "10"
L 08/30/2010 - 13:18:54: Server cvar "sv_waterfriction" = "1"
L 08/30/2010 - 13:18:54: Server cvars end
L 08/30/2010 - 13:18:55: [FAKEMETA] dev: called: GiveFnptrsToDll
L 08/30/2010 - 13:18:55: [META] dll: Loaded plugin 'FakeMeta': FakeMeta v1.76d Mar  8 2007, AMX Mod X Dev Team
L 08/30/2010 - 13:18:55: [ENGINE] dev: called: GiveFnptrsToDll
L 08/30/2010 - 13:18:55: [META] dll: Loaded plugin 'Engine': Engine v1.76 Mar  8 2007, AMX Mod X Dev Team
L 08/30/2010 - 13:18:56: Server cvar "amxmodx_version" = "1.76d"
L 08/30/2010 - 13:18:56: Server cvar ".Ascend.FX.Swooptrails" = "1"
 
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Happens to all maps you try to create?

I once had a problem with my HLDS that stopped me from creating ecx, always getting stuck on loading ascend.fx.swooptrails too but the hlds would crash and give me "greater then free hunk" messages, then I tried enlarging the memory allocation using heapsize commands...
But sometimes it worked on small maps, like esf_city or cell_games
 

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