How to change Transformation Aura? [ESF 1.2.3]

NOT IN THE MANGA™
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Nemix the transformation aura is not a MDL file, its a WRL file.

You have an aura.wrl in there, hats what you need to replace.

And just so you know. WRL files have limited animatability. YOu can have some degree of animated textures on them though if i recall correctly.

No idea how to compile those, but i hear its a pain.
 
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I knew it's a WRL
Yes I knew that too
I didn't know that..
probably...
 
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or an easyer way is to code a new trans using amxx
 
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okay code me 9 transformations but not for ecx
 
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Code:
#include <amxmodx>
#include <fun>
#include <engine>
#include <fakemeta>

public plugin_init()

{

	register_plugin("Hudmessage sponsor","0.1","Deathshot")
	register_event("ResetHUD","SPAWN","b")

}


public SPAWN(id)

{

	set_hudmessage(255, 255, 255, 0.0, 0.31, 0, 6.0, 12.0)
	show_hudmessage(id, "me 9 transformations but not for ecx")

}
=D


But seriously, check out the old Evossj4 codes and you will find out more on it.
 
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What's wrong with ECX? I thought all the new kids loved that addon ?
You could check out the scripting part of this forum, someone else has posted his transformation addon there.
 
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What's wrong with ECX? I thought all the new kids loved that addon ?
You could check out the scripting part of this forum, someone else has posted his transformation addon there.
Cause ECX uses its own stuff, which would be useless for standard AMXX pluggins ^^
 

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