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gees barney, try to hit all the keys on youre keyboard, that will atleast will help me reading the sentences you type :]
We're off topic but I agree. People, don't expect to get taken seriously or even get understood if you don't even make an attempt to hit all of the keys. Bad spelling is one thing but if you don't even complete the words people will have trouble figuring out what you said, especially if english isn't their first language.Reptile said:gees barney, try to hit all the keys on youre keyboard, that will atleast will help me reading the sentences you type :]
JoeJustJoe, pcjoe said that that is in the mod and that there is a cvar for the length of the fight ;D .JoeJustJoe said:Maybe u should limit it. Like lets say i was fighting and he kept retaliating then at the end of like 4-8 mins the fight would auto-end
Ask harsens, he's making a new particle systemDalte89 said:JoeJustJoe, pcjoe said that that is in the mod and that there is a cvar for the length of the fight ;D .
Also, PCJoe can you make it so that when you melee knock them into the water there is a large splash and when into the wall or ground and smoke explosion?
:cry: Please :cry:
Well i would suggest they move it to Half-Life 2 but they wont so i wont. Unless they come out with the thing that lets you transfer the code, which i heard they will, but hey, who am i to say such thingsCrackerJack said:Welcome to half-life my friend. :S
Thats kinda hard.
Yeah, what he said. I think that the fights would also become deepshinryoko said:i think it should stay the way it is(but thats just me)i like the idea of long fights becouse u never know the outcome if your enemy is the same lvl or higher than you.