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You just make a normal block, and apply the texture named clip to it. It should be in the Half-Life textures.
 
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When I put it there a big box just covers my model entity. Is it supposed to be like that?
 
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The box will cover your model in worldcraft view, but once rendered ingame, you will be able to see your tree.
 
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but the block needs to has the "Clip" texture and you need to use zhlt .. or not? nm .. use zhlt, its better ^^
 
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Ok, and In worldcraft the tree is just a little purple dot. Will it be rendered into a tree once I compile it?
 
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yes, you will see the tree just ingame ^^
 

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