help with goku model pack

Freelance Mappzor
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Joined
Nov 21, 2003
Messages
17,065
Best answers
0
I told you in the last therad. Models without code mean nothing.

If you want to have the giji level in EVM youll need to do the folowing.

Rename the SSJ3Goku to something else.

Rename the SSJ2 Goku into SSJ3 Goku.

Rename the SSJ Goku into SSJ2 Goku.

Rename the Giji Goku (or what ever the thing is called should be a new foulder in the models directory) into SSJ Goku

Rename both the .mdl files and the directories of the .mdl files.

This will let you go giji SSJ. But it will remove SSJ3 from EVM.

Thats about as far as you can go with no coding.
 
Freelance Mappzor
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Joined
Nov 21, 2003
Messages
17,065
Best answers
0
then how come it doesnt say anything about cci in the installation instructions?
Honestly. Do you really think everyone just makes stuff based on ECX?

Face ECX may be a big improvement from EVM. But it still fails miserably in certain factors.

Those MODELS were released cause the UM-WFS team decided to make new ones and not use the edits they had then. So they released them with Davids permition.

Those files are models and nothing more than models.

A model without code is useless. Just like its useless without a skin. The combination of the model, skin, animations, code, sounds and sprites is what makes a character.

the fact taht it says they are model releases should tell you that you only get the model files. Meaning 3D character models fully skinned and animated. No code.

If the code was included then it would be a fully working playable character and not just a model.

Allso the CCI is useless when it comes to EVM. It only works with ECX RC2
 

Users who are viewing this thread

Top