Heavy Arms

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I started my own model Heavy Arms this is only his head it is 896 poly and has taken 2 days to make C&C plz and refs.

 
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Looks quite detailed.
Though if it's a HL1 model, isn't 900+ polies for a head far too many?
 
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★ Black Lounger ★
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900 isnt alot for a head, if all of the details are modelled on and it is complete.,this however is far from i, im assuming he didnt adust the properties of the cylinder before he made it, (lower slice and stack) cuz thats the only place on the model that looks like it could be hogging that many polys,
 
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i didn't i wantd the best detail on it when it's finnished i will edit it to fit the limit and take the stacks down

PS: Sandman ROX!

and i found out that majin_buu32 was my cusin's name i let him have the PC for about a month y i was on Vacation in Florida and son't call me a ripper i don't.
 
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right, you first didnt now him, NoW hes youir cos, ok right....
well good job on the model i guess, mind showing normal ms3d flats and smooth instead of veiwpoint next time ?
 
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Looks good, but listen to nuttzy on this one, lower teh stacks and slices, id say 1x4 would be ok for an antenna and stuff. if not go 2x4 or 2x6. Good start.
 
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ok i will and he is my cusin because he was here when i was on vacation i just got back he posted my updates or EBFP and the bfp vegeta head
 
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★ Black Lounger ★
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dont double post.

even if you have to update, that is not an excuse, edit it into your previous post if you feel something more needs to be said,
 
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FULL VERSION 1.0 this is the whole model



C&C if u see anything wrong of diff. and i only used 1 ref. pic lol
 
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o_O wait... thats the whole model.... isn't there a body?

edit*

o sorry i just usualy look at the pics
 
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hes just a bit outta proportion, heres a ref:



Looks good so far.
 
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Make the head a bit more taller, he looks like an anvil hit his head.

And buff up them legs :D
 
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well, it honsetly looks like you made most of that model from primitives aih? and those hands are quite not think enough :) give dem some meat XD
 

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