You cant fly through wall and buildings, its not posible with the hl engine. You CAN make cracks/holes(Sprites)in the wall though.Originally posted by V3g3t@
i would be cool that you can hit someone so hard he flies trough a wall or building and leaves holes and cracks in the wall or ground:shocked:
Um, dude, Perminate land damage isnt possible on HL + Q3. The only way you could get perminate land damage is if you made every sqare foot of the map destructable. The first probablem would be getting it to compile, second problem is getting it to run over 10 fps on my athlon xp 1900. Also, you would need more direct access to the engine to do things like that.Originally posted by Gimli
Not true pc I looked into it and permenent land damage is possible but IS VERY(and I mean VERY) slow on the hl engine. Sure its possible but just the lag it would give your video card wouldnt be worth it. I mean it could be made without lag if you edited the rad, vis, and bsp thing that you make maps with. Lets just say if you want to do permie land damage go with q3...
It doesnt lag on my older pc(PIII 500). If it lags that bad, the pc your trying to run it on must suck...Originally posted by suicidal_maniac
Even on Red Faction, with its geo-mod stuff and all, still lags a lot on most computers. Youd really need a super computer to get no lag on any game with destructable stuff.