Hands! We all got em'... (well most of us)

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Hi, I want cool dust effects on the explosions. bye.

J/k :laff:

I was looking at the hands, and I see you went from mitten type ones that most mods have, to 3 fingerd (3 joint figers). You also go thrugh the trubble of animating the hands. I have looked at this problem for a long time for alot if different games, and have come up with one solution.

Instead of making all 5 fingers, with joints for each finger, and so on, make the hands a subgroop of each player model, and model several different hand forms, such as fist (punching, powering up) open spread (charging, and firing beems) 2 finger point (special beem cannon) single finger point (finger beem, maby a good taunt animation :p) and lose (any time in between.) Now this would requier ALOT of work, but trust me, when ya slap some nice 5 fingerd hands on a model, it looks ALOT highrt poly.

I look at your player models and think, wow, they look soo good. The only thing bringing them down is the hands.

now youd have to code a way of switching hands too, possibly make it so you can switch them in the QC file, but I think it would be well worth it

just a thought
 
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heh.
just wait for later versions of ESF, itll get better
 
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Wait, did you actualy read the post? Its not about explosions. LOL (Guess my joke was far to effective)

Yea, I know that the explosions are being reworked, I posted about that a cuple of weeks back.
 

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