Kama Senior Member 💻 Oldtimer Joined Feb 6, 2002 Messages 1,675 Best answers 0 Jun 21, 2003 #41 It's really just a matter of mesh editing then. It's a simple thing to do basically, edit the eyes higher.
It's really just a matter of mesh editing then. It's a simple thing to do basically, edit the eyes higher.
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #42 hed look odd with bigger eyes i mean, its like looking at a man with a magnifying glass on his face
Kama Senior Member 💻 Oldtimer Joined Feb 6, 2002 Messages 1,675 Best answers 0 Jun 21, 2003 #43 No that's not what I mean GodGundam, I meant to simply move the eyes up entirely... not stretch them.
No that's not what I mean GodGundam, I meant to simply move the eyes up entirely... not stretch them.
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #44 i dunno, think u could work on the nose area.
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #45 nose, i the nose looks fine, its the hair thats really buggin me
Kama Senior Member 💻 Oldtimer Joined Feb 6, 2002 Messages 1,675 Best answers 0 Jun 21, 2003 #46 For me it's kinda both. They seem very rigid and undefined.
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #47 If the hair was maybe brung up at an angle, would make the model like 5% better
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #48 nah, to me it needs to be redone, with way better spikes and whatnot
Kama Senior Member 💻 Oldtimer Joined Feb 6, 2002 Messages 1,675 Best answers 0 Jun 21, 2003 #49 Don't you think that might raise the polycount a bit too much though?
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #50 wouldnt add that much 2 it, and would look better.
Kama Senior Member 💻 Oldtimer Joined Feb 6, 2002 Messages 1,675 Best answers 0 Jun 21, 2003 #51 Well that's true, but you still need to think about lower end computers.
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #52 Not alot of ppl have old end computers now, they are more likely 2 have one that can handle a fair few polies.
Not alot of ppl have old end computers now, they are more likely 2 have one that can handle a fair few polies.
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #53 polycount wont be raised too much, half-life can generally handle up to 3000 polies, just people like to stay around 1500 for slow computer benefits
polycount wont be raised too much, half-life can generally handle up to 3000 polies, just people like to stay around 1500 for slow computer benefits
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #54 Well even better, and i mean its only vegeta's hair that needs the polies, o and maybe the crotch.
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #55 wheres the ssj version, im curious to know about that one
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #56 Well if he does do a ssj one, make sure its not just a colour change of the hair, spend time working on this.
Well if he does do a ssj one, make sure its not just a colour change of the hair, spend time working on this.
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #57 i agree, its like you have to actually model new hair or edit it in some way. i do that with all the models i make
i agree, its like you have to actually model new hair or edit it in some way. i do that with all the models i make
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #58 its like putting the hair like this \\/\// ----- but at this angle \\
God Gundam Senior Member 🌠 Staff Joined Oct 4, 2002 Messages 746 Best answers 0 Location Neo Japan Jun 21, 2003 #59 actually its at many angles just hard to notice
goku_ssj_uk_old G New Member Joined Mar 6, 2002 Messages 49 Best answers 0 Jun 21, 2003 #60 well try that it should be easy 2 shape... o and btw the 1st thing i posted was front view