Great Saiyaman helmet WIP...

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well its my first model ever soo it's not that good...



im having some trouble with the modeling and im sure that there some fixing to do so i need someone that knows how to model and skin and to continue my work(cuz i realy dont know how to skin...and my modeling ist that good...)

contact me SS_Surfer
ICQ 171362426
 
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hey............
i really need help and critz
 
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i dont understand...what should i fix?
 
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well from a modeling standpoint.........try harder, all that is is a bunch of squares, spheres, and cylinders stuck together, milkehshape is a program to model poly by poly with, when u just use generic shapes, this is the result.
 
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well i may not have been able to sort the gohan thing out >_< but i can model so i can hel pu with this!^_^ u have my e-mail send it me and i will skinmap/skin/edit the model to make it better^_^

ontopic its good for your first model but still u need to make it better (i can help on that bit hehe)
catch me on msn or e-mail me the model
laterz
 
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lol, a sphere, it is nice, but change the left/right side if the model..
 
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thnx for showing this model it gave me some inspiration to model again :laff: thnx i wil have my saiyaman up in an hour ore so
 
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thanks everybody!!!
i just wanna know whats poly by poly?
 
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its when u lay 3 vertex's down and connect em to make a triangle/poly.. u do it like abigilion times until u finally have ur model... thats the basic meaning of it
 
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ima c00 guy

yeah what fatmanterror said also

i forgot the on topic in my last post as well

on topic: nice box>cylinders>and spehres ^_^
 

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