It's not a bad start! but if you're gonna go on like this, it will just be like cs said: a bunch of lagging brushes!
so first, make the triangles bigger, they're way too tiny!
second, make the map bigger...
I suggest to not have the whole map a graveyard, but an environment with the graveyard in the middle.
third, for your next presentation: show us some ingame pics, will ya?
Heh, that's basically asking me to compile it for you. Instead of letting me do the bad smelling work. Get a compile gui. Named: Eddi's tools. There's a tutorial of how to set it all up on esf-world. I'd recommend you, to do it yourself.
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