Grab and Smash + objects

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Is it possible to make Grab and Smash do damage to destructible objects? I was thinking it'd be cool if you could grab the enemy, fly into objects, and they'd... smash.
 
Back from the shadows
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This is similar to the destructible terrain feature... suggested many times.
As far as I know this is not possible without major lag.
 
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Not quite. To much work yes.

Using ENV models for this should be quite simple. The problem is the code that would be needed behind all of it.

Our coders would have to make a secondary damage value based on hits from a player directly. Then they would need a seperate health value for every object and then detect different healths for all possible objects.

In other words the coders would need to code in a secondary HP system thats only bound for 1 single feature of the game. And well i personally thing the amount of coding needed for all that would outweigh the benefits from it.
 
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this sugestion it's similer to the one i'v made a few months ago .
 

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