goku, batte damaged ; frieza saga

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C&c ?

crits to david for the torso reff

and yes this is for esf ( i gues )

edit :
Flat's time :p




@FCX :
yeah i did that intencionaly :p it looks hihg polly but it aint trust me (472 polly now :p)
 
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Either that render is the worst I have ever seen or the poly structure on that model is very 'random'.

Could you post a non colored and clean render of that model, I can't crit on it.
 
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well from what i can see (which isnt alot)

the neck muscle thing should be inline with the chest muslces you no the man boobs and 6 pack, there should be an even line down the middle (they should line up, or that line should)
yours isnt inline so it looks odd

thats all i can see (o yea btw, it isnt crits to dave, its credits!)
 
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yeah i used 3d's max and i will make a simple front back side render for yall flatshaded and no colour ;)
 

jp

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Battle damaged goku?

Good lord!

Freeza has ripped his head and arms and feet of!!!

Ontopic, doesn't look to bad, can't wait untill its finished.
 
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dude colour is fine, but the lighting, and glossy effect...thats what sucks major ass...
 
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ok posted flats from this post on i will only talk in the first box becouse i have specificly promesed to myself that my 1000'th post would be a release of a model :)
 
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hahahhaha niiiice ;)

hope that 1000'th post theory works out for you ;) you have a LOT of wasted polies there man... the pecs can be made with a maximum of 20 squares (10 each) and look good...as with the abs.
 
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Hmm, I really hope your true to your word ZeldaLink.Ive always been a fan of your work.:)
 
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i think he'll make it:) because he will do what he promised .... like my model and i trust him so don't disturb him now ... Zeldalink-Rensole good luck ;):yes: {talk to me on msn if i'm online because i'm busy too}
PS. for everyone i'm busy with a map now and i won't stop until i have all the models in it and without bugs.. more info PM me and yes i'm using vertex... after that i'm going to make the place where goku fights cooler ( not metal cooler ) but need some pics yet :]
 

L

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Its Looks Kinda Over Poly'd To Me, I Just Finished Playin Doom 3, The Render Kinda Looks "Doom3" Like...
 
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those are update's .. you know what zeldalink-rensole said ... his 1000th post will be a release so i'll do it for him
ps[1] : he needs a skinmapper
ps[2] : zeldalink-rensole says: thanks to miki800 for the help with the hands
it's great rensole :yes:
 
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can i see the model in a other viewer ore in milkshape it self because i cant see the polly structure..
 
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the second one looks like ssj2 not ssj...
 
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It loks very nice and cant see anything wrong with it the proportions seem correct.And Gir.It looks like a normal SSJ(to me atleast).If it were SSJ2 his spikes in the front that curve down would go staright up.
 
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SSJ4Vegetto said:
It loks very nice and cant see anything wrong with it the proportions seem correct.And Gir.It looks like a normal SSJ(to me atleast).If it were SSJ2 his spikes in the front that curve down would go staright up.



oh really???
 

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