Be happy that I donât want to ruin your modeler pride.
But be happy that Iâm trying to encourage you the way I can even if you are my enemy. Any beginner can become an advance in a couple of days if he puts love in what heâs doing and if heâs a fast learner. If you donât put love and make things as quickly as possible you will be the same. Keep in mind that and if that signature makes you happy then it makes me happy as well.
But see that coz of you nervous feelings you spelled my nickname wrong
2. I didnât ripped from the show no skin or whatever. I donât even care what a nobody like you feeling about me as time I know Iâm cleaned. My paintshhop jpg format is kinda crap, but thatâs all.
@ ShadyD
Thatâs coz I used a few omni lights, the model details look like this:
@ Mad_AxMan
Mate why you always step in my way. Do you really want to say what I think about you or your models. Well anyway this thread is useless so only a few ppl will know. But you will know for you rest of your life.
I remember your first Gohan model when you show it to me over MSN when you wanted to join DBZ HOOD and I declined coz your Gohan model it was a crap. Now you became more popular and the bad criting to others work makes you happy all the time. You even never say a word about my mapping here but waited the opportunity to that.
8 December 2004 The Martial Arts map, when I posted that picture without the skybox (you thought it was) you quickly jumped and crit it as hard as you could.
Trust me I have a dame good memory and Iâm proud of thatâ¦.and sometimes sad
This days you models started to look clean and became more popular. But you still remained with that bad looking for details way. Even if you make the wire as clean as possible your modeler shape is still a crap. Which is the most important part coz in a game you will never see the wireframe and only flesh and bones and how the model was constructed.
this is the true that is bared in me and hided in you
@ Shyiojin
Iâm with 11 months bigger then you mate. So youâre the small one.
3. Donât involve the UT or the DBZ HOOD project. I did this for fun and coz I really find it FUN (I couldnât even play a dame game) coz I was really attracted by this thatâs why I want to go back at mapping
About shadows:
Every experienced modeler can see that the weird shadows are prorogated by the omni lights. Without lights in-scene it look something like this:
http://www.dbzhood.com/GokuSSJ/pics5/Goku-noomni.jpg
About chest skin:
That's coz of the ridge.The vertex from the chest and arms are not correct linked together. I didn't ridge him correctly coz as time I still working at it and make any changes like delete/add to the vertex the ridge go back to default or much worse then that ruin the bones alignment.
Mystic Gohan is ridged correctly, if you find any problems with that skin then it means I'm wrong.
and mates if anybody is up for a challenge then be my guest. You know where to find meâ¦.Iâm going to start to model real -Lara Croft for a game company then Iâm going back to finish my Arrival map, if anybody wantâ s to challenge me at this model then please be my guest.
I wonât lath only prove my experience to you, but you will if I win
I wonât cry if I loose and I will thank you then go back and practice some more
Thatâs the way I am
@Tryforce
comparing with mapping it is. And mapping for many years make me to say that, knowing that on the old days I spend 42 hours to build a sayian space pod without to find any BSP errors and now I can do it in 10 min or less in max â¦
anyway one more time Iâm not no ripper the skin is 100% made by myself and I never use burn or dodge!
anyway to prove myself here:
http://www.dbzhood.com/GokuSSJ/pics5/GOKUSKIN.jpg
now bare the truth