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WOW that looks really kool but i dont know what your talking about. Im sorta a n00b to mapping.
 
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Excellent, thats the sort of map i'd like to see on esf, tall cliff sides.
groovy water mark btw
 
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Looks cool, kinda blocky and no env backgrounds!

Although one thing I love about this is that exactly like esf_cell_day (and night), the walls go up till the top making visibility awesome.
 
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Heh, silly grOOvy, the map isn't compiled. That is why it doesn't have an enviromental backround. :p

Yeah, it has an ESF_Cell_Day/Night feel.
 
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Heh that's why.... and that vegeta model projection on the rock was really scaring me too o_O.

Anyway, post some screenshots once you've compiled it and make sure you pick a good background, that makes all the difference. >:p
 
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It won't be compiled for some time. I am compiling a map right now that has been going for 3 days straight. It will be done in 3 - 4 days.
 
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WOW, i didn't realize it took so long to compile, heh always starting with WOW. A little off topic but how to you make env backgrounds?
 
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1) Some maps are really large and complex, so they can take a long time.

2) You can make them, but it is best to download them from a free source. Ex. www.planethalflife.com/wadfather

You can set the sky in the Map Properties.
 
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Looking prime Optional as allways, will there be some special fx, i saw those rocks laying in the river, is that the cause of mapping or some destructables?
 
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Nope, destructible = FPS loss. Not common in a offical mod.


On another note, I am trying to bug my team leaders into letting me release this map for ESF!
 
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Hey Sivart, is your name Travis? Mine is, and I've once spelled my name backwards.. Is that how you got your name ?
 
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Keep it on topic guys.

-Karrde-
 
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On another note, I am trying to bug my team leaders into letting me release this map for ESF!
naahh plz don´t release this map for esf it looks 2 awsome and should only be for ghp
 
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They won't let me, anyway.
 

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