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hey is it anywhere possible to implement Geo Mod into ESF or Half-Life's engine in general?
and for those that dont know this is Geo Mod:
Geo-Mod Technology
Geo-Mod technology is, in short, a great piece of technologically advanced code that enables players to fully destroy objects and environments randomly and fully each time they try. Geo-Mod stands for "Geometric Modification," which really means lots of stuff blows up in realtime. Here's how it works: With a rocket launcher in hand players can blast through hundreds of feet of tunnels into rock walls and, given enough ammo, can create long enough passages that one can no longer see out of the hole he or she created. Woah. Giant stalactites can be picked away at in underwater caverns until they come crashing down onto the ocean floor like icicles. Or, thin rock walls can be pummeled to dust, revealing hidden corridors, extra ammo, or enemies ready to shoot at you. In short, Geo-Mod technology opens up an insane level of fun, but it also is incorporated into the gameplay so that the game actually plays much differently than other games.
and for those that dont know this is Geo Mod:
Geo-Mod Technology
Geo-Mod technology is, in short, a great piece of technologically advanced code that enables players to fully destroy objects and environments randomly and fully each time they try. Geo-Mod stands for "Geometric Modification," which really means lots of stuff blows up in realtime. Here's how it works: With a rocket launcher in hand players can blast through hundreds of feet of tunnels into rock walls and, given enough ammo, can create long enough passages that one can no longer see out of the hole he or she created. Woah. Giant stalactites can be picked away at in underwater caverns until they come crashing down onto the ocean floor like icicles. Or, thin rock walls can be pummeled to dust, revealing hidden corridors, extra ammo, or enemies ready to shoot at you. In short, Geo-Mod technology opens up an insane level of fun, but it also is incorporated into the gameplay so that the game actually plays much differently than other games.