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- Jan 11, 2007
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I like quick paced games, and I think that quick paced is very good for a DBZ game because DBZ has always (when there is actual fighting going on) quick (not so much in story progression, but the fight itself. Lots of stuff happening all in the same fight). What I don't understand is why do enemies in this die so quickly and why do you the player die so quickly. In the show, battles seem to rage on and on for hours, literally. I know that it would be quite absurd to expect a game like this to slow down that much, but it certainly seems like things die too fast. Maybe increasing the HP on every thing by about %500. Otherwise it's just another of those "Play for 10 seconds and die, then come back" games. DBZ is definitely not "Play for 10 seconds and die" but it certainly is a "then come back game" as Goku knows all too well.
In DBZ characters typically don't die after just a few shots and I really don't think it would detract from a game like this or even make it slower paced if the HP were increased.
In DBZ characters typically don't die after just a few shots and I really don't think it would detract from a game like this or even make it slower paced if the HP were increased.