Moving with Sonic Speed
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Some of these questions have been asked before, so I apologize if repetition really bothers you. I'll only ask what I haven't seen up here in the last week or so though.
1. Melee struggles. I heard a lot of gibber-jabber over melee struggles a couple of weeks ago from nobody particularly important and I was wondering if the team is actually planning on implamenting this. Is melee moving in this direction?
2. Lasers. Finger lasers, eye lasers, buster cannons... Alright, Gundam Wing aside, are the aforementioned attacks going to be reworked at any point in the future, to either reduce damage or increase ki cost? There aren't too many people complaining right now, but I have a feeling that once hit-prediction is integrated into ESF, these attacks will become much more frustrating. There are those would would play and frieza and never use an attack outside of the finger laser, and the same goes for Picollo's eye beams. I was just wondering...
3. Special Beam Cannon. Special Beam Cannon is a powerful attack, but it cannot be controlled. Once it is attached to picollo it will make him a sitting duck whenever he fires it. Is the speed going to be increased to compensate for this?
4. Beams and Bombs. Will any of the attacks be revamped in the future, as far as their look and physics? Like a burning attack which is more accurate to the show ( a ball ), a finishing buster beam (like in the show), or a more accurate Final Flash (as in not just a nuclear warhead you detonate over a city)?
5. Frieza. Is the poor fool going to get any additional attacks in this beta or the next?
6. Power Struggles. It seems kind of stupid that everyone on the map, including myself, has to die when I win a large power struggle. Notice that on the show, the entire planet doesn't blow up when Cell loses to Gohan, and Gohan doesn't explode. I'd like to know if this is going to be fixed at any time soon.
I'll post more as I think them up. I would appreciate this topic staying just that; the one and only topic on this thread. Feel free to add your own comments about the attacks and characters though, as well as your own questions, just don't take us totally off course.
1. Melee struggles. I heard a lot of gibber-jabber over melee struggles a couple of weeks ago from nobody particularly important and I was wondering if the team is actually planning on implamenting this. Is melee moving in this direction?
2. Lasers. Finger lasers, eye lasers, buster cannons... Alright, Gundam Wing aside, are the aforementioned attacks going to be reworked at any point in the future, to either reduce damage or increase ki cost? There aren't too many people complaining right now, but I have a feeling that once hit-prediction is integrated into ESF, these attacks will become much more frustrating. There are those would would play and frieza and never use an attack outside of the finger laser, and the same goes for Picollo's eye beams. I was just wondering...
3. Special Beam Cannon. Special Beam Cannon is a powerful attack, but it cannot be controlled. Once it is attached to picollo it will make him a sitting duck whenever he fires it. Is the speed going to be increased to compensate for this?
4. Beams and Bombs. Will any of the attacks be revamped in the future, as far as their look and physics? Like a burning attack which is more accurate to the show ( a ball ), a finishing buster beam (like in the show), or a more accurate Final Flash (as in not just a nuclear warhead you detonate over a city)?
5. Frieza. Is the poor fool going to get any additional attacks in this beta or the next?
6. Power Struggles. It seems kind of stupid that everyone on the map, including myself, has to die when I win a large power struggle. Notice that on the show, the entire planet doesn't blow up when Cell loses to Gohan, and Gohan doesn't explode. I'd like to know if this is going to be fixed at any time soon.
I'll post more as I think them up. I would appreciate this topic staying just that; the one and only topic on this thread. Feel free to add your own comments about the attacks and characters though, as well as your own questions, just don't take us totally off course.