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Growler said:
whats a mmorpg? Why is a cloudsong so important? ROFL
I mean, Ima cs player and I have never heard anyone like that before.
MMORPG = Massive Multiplayer Online Role Playing Game
 
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Growler said:
only 3 senses (touch - touch is only 1/2 assed in games, considering you can't touch the surroundings in the game, only the mouse and keyboard, visual, audio) are being stimulated when playing a game, and the other two (smell, taste) are pretty much impossible to get in game... which is why games will never be too realistic.
Maybe, but if you stick realistic graphics with 7.1 surround sound and a Dual Shock analogue pad then it gets pretty close. Smell and taste don't exactly play a part in murder.
 
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Ravendust said:
Smell and taste don't exactly play a part in murder.

Is it just me, or does that sound like a great movie tag-line?

However, if someone does have a fragile mind, ad they spent WEEKS up on that computer screen just shootin people...You give them a bad day and a AK-47, they might have some problems..
 
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I'm all for games getting as realistic as possible, I just won't be playing any fps's when it gets to the point where I can blow somebody's head off and actually see the brain matter and stuff. And I'm not concerned about developing an uncontrollable urge to go out and commit murder either, I just don't like to see blood too much (can't even watch one of those operation specials on TLC)
Don't get me wrong, I love the shooters out now, but its pretty easy to tell that what you're seeing isn't real, as opposed to the games coming out a couple of years which will blur the graphical line between virtual reality and reality.

It's like watching people eat bugs or raw pig guts; entertaining, but gross.
 
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Scent does play a part in murder. How do you think males are attracted to females and vice versa? Both sexes give off a sent which can only be detected by your brain. Just like when dogs are in heat, the females give off a scent which stimulates the male’s brain. Scent does play a part, just a very small one when it comes to murder.

Murder is the intention of causing death to another organism by neurological signals given off by the brain. Anything can greatly affect your brain, emotions for one are powerful (good example is depression). Murders are sparked by emotions or instinct. Instinct is the primary drive of every organism and is the foundation. Emotions trigger these instincts which give off certain hormones such as adrenaline.

Basically when you play a game, hours on end for a prolonged period of time, your mind adapts to the game. Your mind interprets the sounds and pictures given off by that game. The thing is that the sounds you hear and the pictures you see are classified as real, since both picture and sound are in fact real. So the mind starts saying, "What I am hearing and seeing is real".

I am sure many of you had adrenaline pumps or mild emotions playing certain games. That is your mind believing the game is real. Anyway, for another example, take the people that look at Anime girls or Anime Pornography. Over time they believe what they see is real, so they start believing that all the girls from Dead or Alive are real. Since the mind is saying that it is real, it starts letting off hormones which would be the equivalent of looking at an attractive male or female.

You also have people that learned how to recognize what is real and what is not, who by which would not be as affected by false media (games, Anime, etcetera) as the people who do not know any better. Also this is called having a strong will. Stopping them from doing something they know is wrong even though it might be fun.

Once again, I am sorry if nobody understands what I am saying.
 
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sicron said:
1) Parents of a chinese child went to a internet cafe to play WoW they left their child to die...
Hope that never happens to me , even though i currently use a internet cafe :( (it nearly sought of did last night , but thank god for brothers)

Given that everything is hotting up in game gfx , dreamworjs is even cahing in on the unreal3 engine (or so i heard , it was offered to them as the delvelopers wanted to License it to them). It looks like all gfx won't just be focused on games alone , but maybe future movies in the cinema.
 
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The only way a game could be realistic, is if it was based around real life, almost every game is fictional/fantasy based, its a story that you play along to, the characters you kill are there to be killed, they are the enemy, in a story, the whole game is made so you know, you're in the right they're in the wrong. If people cant distinguish the difference between playing a role in a game and real life thats really sad. I mean, the only realistic game that I would find disturbing is one where you must live a daily life, get a job, buy a house, etc, and there are millions of realistic people on there to go and talk to, yet at any time you could kill/rape/mame/decapitate them with a kitchen knife. Thats realism.

Games are all about context, those who blame games for actions in real life are kidding themselves, in the end, who ever gets so worked up over a bunch of pixels on screen that they take their agression into the real world are really unwell and need proffessional help. I'd rather ban guns that ban games.
 
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SupaFighta, has anyone ever told you, you're very verbose? Just wondering.

Anywho, the graphics are only going to get better.

We aren't going to think life is a game. Because when we play games, subconscienciously we think "Oh this is only a game" then when that game is off, we are then reminded that we are in the real world, things don't work like a game.

of course i'm speaking of people who are mentally stable. People who aren't do bad bad things.
 
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Mental stability has nothing to do with anything. People in Mental Asylums are mentally unstable. Why are they mentally unstable? It is due to their mind cracking under tons of pressure usual due to emotion over-loads from real life experiences which mess up their Neurological signals. Once again, everyone is different; everyone has their limits and boundaries.

Mediation has been proven to "re-wire" your Neurological "circuitry"; video games, movies, real life experiences, etcetera do the same thing. Neurological Signals are used to send messages to the brain. Neurological Signals tells your mind what is going on in your body and outside of it. You watch a movie; Neurological Signals are being sent to your brain describing what you see and hear; constantly sending images and sound to the brain.

Your brain organizes the information in the order it is sent. Emotional stress will cause an over-load of Neurological Signals which in turn become confused and disordered. Say if you played a game... let's say Manhunt, 12 hours a day, 5 days a week. Your mind will be very used to receiving the Neurological Signals which are sending information about the game. Lets say one day; after months playing; while your playing Manhunt some one tries to start something with you on AIM, MSN, whatever.

You know this person, and you have physical contact with them. Your mind is going to get confused as Neurological Signals from playing Manhunt and this new development are being mixed together along with your emotions. Why are they getting confused? It is because of the hormones being activated by even more Neurological Signals in response to a threat (the guy).

The argument between you and the guy escalate to physical threats. And your Neurological Signals are still going crazy, your brain is trying to sort everything out; you are having a major over-load as your brain is sorting everything out in the wrong order. Say if the guy wants to fight you in a few minutes on the street in front of your house. What are you going to do? This is where everyone differs, some will call the Police, some will hide, some will fight, and some will kill.

If you played a violent game, you have to think differently than you would. You have to have what I call the game’s mentality in order to play the game and eventually beat it. You have to think as if you are in the game, you have to change your mind set. What if when you and that guy were arguing that your mind was still in that game set? I am sure you can figure it out.

Anyway, it does not matter if your mentally stable or not. It does not even matter if you do not like to do bad things.
 
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I disagree, i just have to look at the people i know and it tells me that games/movies mean jack **** to how a person behaves in the real world. All my friends that play alot of games (and one of them plays alot >_> buys a new game every week and its completed in one or two days) they tend to be less agressive, more calm and collected than my friends that go out playing football (-_- soccer) or skateboarding, they're usually the ones that go out and start fights with people.

Imho, I think the way you're effected by most things is completely down to how you were brought up. In the end I know whats wrong and right down to how my parents brought me up, I know to look into things more than just "He's pissed me off! im gonna ****ing kick his head in" and no game and no movie is ever going to change that about me. I know for a fact my actions in a game have no repocussions on me in the real world, and so when i play a computer game its an exscape from all the **** thats going on around me, its alot of freedom to experiment and do things i dont get to do normally.

Its like those people that got the exorcist banned, i watched that movie when i was 10 and it didnt scare me at all >_>. I can tell the difference between fantasy and reality as most people can, some novels are graphic and violent but they're never banned, why? cuz you're not seeing it happen? Reading and mentally picturing or thinking how something happens is going to effect your mentality more than something that stimulates the eyes and ears imo. Games arent about being brutal, they all have a method, a way they work best, playing games to complete them is doing what is required to get past each level with certain conditions. I know that if im killing grots in halo im gonna smack them down so i can save my ammo for the elites. Thats not being brutal i just know if im gonna wanna get past the next bit im gonna think ahead. All games are, are the ability to perform certain actions under certain conditions.
 
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Davidskiwan said:
I disagree, i just have to look at the people i know and it tells me that games/movies mean jack **** to how a person behaves in the real world. All my friends that play alot of games (and one of them plays alot >_> buys a new game every week and its completed in one or two days) they tend to be less agressive, more calm and collected than my friends that go out playing football (-_- soccer) or skateboarding, they're usually the ones that go out and start fights with people.

Imho, I think the way you're effected by most things is completely down to how you were brought up. In the end I know whats wrong and right down to how my parents brought me up, I know to look into things more than just "He's pissed me off! im gonna ****ing kick his head in" and no game and no movie is ever going to change that about me. I know for a fact my actions in a game have no repocussions on me in the real world, and so when i play a computer game its an exscape from all the **** thats going on around me, its alot of freedom to experiment and do things i dont get to do normally.

Its like those people that got the exorcist banned, i watched that movie when i was 10 and it didnt scare me at all >_>. I can tell the difference between fantasy and reality as most people can, some novels are graphic and violent but they're never banned, why? cuz you're not seeing it happen? Reading and mentally picturing or thinking how something happens is going to effect your mentality more than something that stimulates the eyes and ears imo. Games arent about being brutal, they all have a method, a way they work best, playing games to complete them is doing what is required to get past each level with certain conditions. I know that if im killing grots in halo im gonna smack them down so i can save my ammo for the elites. Thats not being brutal i just know if im gonna wanna get past the next bit im gonna think ahead. All games are, are the ability to perform certain actions under certain conditions.
I completely agree with that man. My parents brought me up fine, and it's only natural for a person to grow into themself and become an individual... Computer games are just another hobby. When I play paintball, I don't want to go out and kill people with real guns, it's just a game.
 
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Mental stability has nothing to do with anything. People in Mental Asylums are mentally unstable. Why are they mentally unstable? It is due to their mind cracking under tons of pressure usual due to emotion over-loads from real life experiences which mess up their Neurological signals. Once again, everyone is different; everyone has their limits and boundaries.

Mediation has been proven to "re-wire" your Neurological "circuitry"; video games, movies, real life experiences, etcetera do the same thing. Neurological Signals are used to send messages to the brain. Neurological Signals tells your mind what is going on in your body and outside of it. You watch a movie; Neurological Signals are being sent to your brain describing what you see and hear; constantly sending images and sound to the brain.

Your brain organizes the information in the order it is sent. Emotional stress will cause an over-load of Neurological Signals which in turn become confused and disordered. Say if you played a game... let's say Manhunt, 12 hours a day, 5 days a week. Your mind will be very used to receiving the Neurological Signals which are sending information about the game. Lets say one day; after months playing; while your playing Manhunt some one tries to start something with you on AIM, MSN, whatever.

You know this person, and you have physical contact with them. Your mind is going to get confused as Neurological Signals from playing Manhunt and this new development are being mixed together along with your emotions. Why are they getting confused? It is because of the hormones being activated by even more Neurological Signals in response to a threat (the guy).

The argument between you and the guy escalate to physical threats. And your Neurological Signals are still going crazy, your brain is trying to sort everything out; you are having a major over-load as your brain is sorting everything out in the wrong order. Say if the guy wants to fight you in a few minutes on the street in front of your house. What are you going to do? This is where everyone differs, some will call the Police, some will hide, some will fight, and some will kill.

If you played a violent game, you have to think differently than you would. You have to have what I call the game’s mentality in order to play the game and eventually beat it. You have to think as if you are in the game, you have to change your mind set. What if when you and that guy were arguing that your mind was still in that game set? I am sure you can figure it out.

Anyway, it does not matter if your mentally stable or not. It does not even matter if you do not like to do bad things.
You're saying that the capability for games to do psychological harm is there, and I'd be willing to admit you're right. If you play any game (with or without violence) enough, your view of the world may start to shift based on your experiences. This is true not only for games, but just about anything you experience that illicits an emotional or psyiological response (reading a good book, watching tv, going to the movies, combat in the military . . .). The impact of the experience varies from person to person of course, depending on things like their upbrining, their coping ability, etc.
It also depends upon the type of experience (there will likely be a difference in violent tendencies between people who play Age of Empires and people who play Manhunt for an equal amount of time)

My question is, how many people actually let it get that far, who play games almost non-stop, 24/7, for weeks or months on end? One reason why we're not all homicidal maniacs from playing games is because of our self control to limit the amount of time we spend playing games, and our responsibilities in the real world and a sense of obligation towards tending to them (Okay, two reasons).

Another is (and call this arrogance if you want) our confidence in ourselves. I strongly believe that it'll take a months of playing GTA non-stop before I start thinking it might be a good idea to run down the street with a chainsaw.
And that possibility isn't even going to spring up for a variety of reasons, foremost of which is a non-digital life.

I think I've managed to put my thoughts down semi-coherently, of course it's almost 1am and I'm tired so there's no way to be sure >>;

EDIT: Beaten!! I agree with alot of what you're saying too Davidskiwan, especially about the books, but I think that to a certain point what you see or read, or hear, can affect your way of thinking (negatively or positively) if you're exposed to it enough.
I also believe that I'm my own person, and that for the foreseeable future I can satisfy my game playing urge without any consequences no matter what kind it is.
 
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Eh, I know I am bad when it comes to explaining things; I agree with the rest of you though nonetheless. I was stuck with a one track mind as figuring these things out and explaining them takes a lot of effort, including it is very difficult. My appologies for not elaborating or explaining well.
 
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yall paragraph's were too much for me to read, sorry. anywayz i'll butt in and put in my 1 and a half cents *i'll need it back cuz it's my life savings* but here goes. Realistic gaming wouldn't corrupt/tamper/violate/screw with/mess up the let's say... emotional status of a person unless they have already had problems. Realistic gaming will be the same as the gaming status of today. It'll be just like watching a movie but you're controlling it. Hell, if no one goes crazy after watching texas chainsaw massacre, dawn of the dead, or grudge, then im sure a 3D game wouldn't hurt.
 
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I'm not sure about America, but in Australia its rather difficult to obtain a firearm not to mention the likelihood of randomly finding an AK-47 conveniently on the floor in the middle of the street, so as realistic as games get and as hyped up the 'kiddies' get, the chance of mass-murder with an automatic lethal weapon is still very low.

I honestly don't see what all the fuss is about.
 
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if you say its so hard for people to get weapons? how come thousands of people die every year of terrorism and murder? its not THAT hard to get a weapon, there are plenty of illegal shops selling them
 
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Davidskiwan said:
I disagree, i just have to look at the people i know and it tells me that games/movies mean jack **** to how a person behaves in the real world. All my friends that play alot of games (and one of them plays alot >_> buys a new game every week and its completed in one or two days) they tend to be less agressive, more calm and collected than my friends that go out playing football (-_- soccer) or skateboarding, they're usually the ones that go out and start fights with people.

Imho, I think the way you're effected by most things is completely down to how you were brought up. In the end I know whats wrong and right down to how my parents brought me up, I know to look into things more than just "He's pissed me off! im gonna ****ing kick his head in" and no game and no movie is ever going to change that about me. I know for a fact my actions in a game have no repocussions on me in the real world, and so when i play a computer game its an exscape from all the **** thats going on around me, its alot of freedom to experiment and do things i dont get to do normally.

Its like those people that got the exorcist banned, i watched that movie when i was 10 and it didnt scare me at all >_>. I can tell the difference between fantasy and reality as most people can, some novels are graphic and violent but they're never banned, why? cuz you're not seeing it happen? Reading and mentally picturing or thinking how something happens is going to effect your mentality more than something that stimulates the eyes and ears imo. Games arent about being brutal, they all have a method, a way they work best, playing games to complete them is doing what is required to get past each level with certain conditions. I know that if im killing grots in halo im gonna smack them down so i can save my ammo for the elites. Thats not being brutal i just know if im gonna wanna get past the next bit im gonna think ahead. All games are, are the ability to perform certain actions under certain conditions.
I completely agree with you. I play games a lot, some games I've played for a few days with little breaks. A lot of the games I play are violent games (Gta, Postal 2, etc) but just because I play them a lot and set people on fire in them doesn't mean I'm going to in real life. Out of the people I know I'm the least violent, I hate violence in real life, in games it doen't bother me. My opinions of right and wrong aren't about to be altered by games no matter how good the graphics are.
 
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Its true , counter strike 1.6 is much more fun than souce because souce is to hard in my opinion i just can never kill anyone .
And the ragdoll effects are just to good for their own good cuz its distracting!
I usally get shot in the head while im playing with a hostages mangled body.
:(
Good grafix is also a bad thing for peps who dont have a good grafix card cuz they wont be able to play any of the latest games or it being to grainy (like muwas)

I dont no why i can never kill any1 on it tho i seem to shoot them like hell but never then some one always comes round a corner and hshots me.
1.6 is easyer tho i can kill plenty on it and i dont get stressed.

love esf
 

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