Fun questionaire for you guys

Appx. how many animations does an ESF character have?


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Everyone's Favorite Weirdo :D
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Appx. how many animations do you think one ESF character has?
 
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225,because the new model,has new hands,aimations for the face(mouth...) new melee and skills XD
 
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any of you guys interested in making custom models for 1.3?
 
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hehehe.. welp you guys are pretty good

ATM 225 ANIMATIONS ARE INGAME AND USED

yep.. 225 animations, hot damn right? and Im still slowly adding more to the roster. All of my rigs are custom fit to the the character themselves, so if you want to rig someone to my rigs.. it could work, but it may not...

Im interested to see someone full create someone custom for ESF, that'd be interesting to see huh?
 
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wouldn't be too hard to create someone custom for ESF.

do you want me to use your rig?
 
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the hardest to edit is super buu LOL... you put him in that hard pose xD
 
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yeah.. well tell me how would you edit this guy ... or rig some other mesh on this skeleton xD
 
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move the bones to a neutral pose on a different keyframe, edit the mesh, re-rig to the bones, move the bones back to the original pose, export.
 
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USELESS... then all the animations will be messed up :p that means all animations need to be redone xD
 
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... not at all.

you're moving the skeleton on a sepperate keyframe, so the original pose will be stored in the first.

after you're done, move back to the first key frame, and delete the new one you made. =]
 
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ok YOU do that and send me the model ^^ only then i will belive you
 
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... dude, it works.

also, i don't have milkshape, my current version of max doesn't support oldschool smd exporters, and i have no inclination to help someone who won't listen to reason :)
 

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