Yes, you'll smash into the enemy you're flying into and cause him to fly backwards as well. Note though if that player dies, you wont get the kill, the person who originally hit you will.)M(-DarkVegetto said:is this possible, your swooping straight to hit your oppenent, but theres also one thats trying to hit you if he 1.1 melees you straight into the oppenent u were after, will you knock the guy other guy thats infront of you over? what im trying to say is will the enemy you tried going for go tumbling with you since the other guy hit you into him?
Yes, he'll get knocked back as well.lost said:Hrm another weird question that just got up to me, when u throw a player > into another player... would this effect the player that the second is bein throwed at? or would he just 'miss'.
The first.lost said:'and catch damage for bein hit ... and if so, when the third player dies because of bein hit by the second who gets the kill? the first? or the second?'
assaf said:frieza for an example fought both piccolo and gohan/krillin and won against them. so adding it will be more team-helping, when you have to go with another player at a single and beat the **** outta him.
another thing: 1.1 vs 1.1. both swoop and blow away,
now another player swoops at one of the players, 1.2 him, and gets a very very very easy kill. now that is mean right? (note to self: try that on stupid bots!!!!)
Yeah, we wanted to do that but we kinda ran out of time... Probably something we will fix in later versions.maverick660 said:This is a little off topic, but I didn't know where else to post it.
I was watching one of the 1.2 preview and I noticed that when you win the prepunch, and are setting up the combo, both of the characters just kind of sit there for a bit. My question is; has this been changed? Because it looks kind of silly to have both of the characters just sit there in the middle of a fierce battle. If it hasn't, I suggest that while the winner is setting up the combos, that the characters continue throwing random punches that don't cause damage, but serve as a little filler for that time.