facesets and highlights

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how do you make it so you can see the reference plane on 3dsmax when you use facestes and highlight i can see it fine on smooth and hightlights but when i use facesets the ref pic just turns grey
 
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That's how it works with max. To work around that though you can remove all the smoothing groups on your model. You'll still be able to see the ref pic, but the model will flat-shaded.
 

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