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- Mar 16, 2004
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It would be good if there is an EXPERIENCE BAR.....
Instead of each hit on the enemy, you gain additional PL. You got a fixed BASE PL. Each hit and damage you do on the enemy let you gain some experience... example every 10life gone from the enemy= 10experience for you.... and whenever you gain a level, there will be a special effect that appear on you like a ssj light or something... HERE IS THE EXAMPLE OF EXPERIENCE.......
GOKU
Powerlevel 750,000
Level 1 EXP 100 starting with..... PL 750,000
Level 2 EXP 200 needed to gain level PL 950,000
Level 3 EXP 300 needed to gain level PL 1,150,000
Level 4 EXP 400 needed to gain level PL 1,350,000
Level 5 EXP 500 needed to gain level PL 1,550,000
Level 6 EXP 600 needed to gain level PL 1,750,000 Learned SSJ
Level 7 EXP 700 needed to gain level PL 1,950,000
and so on....... each level need 100exp each level gain fixed ammount of PL
if this would be a good idea, I suggest people start thinking of a good balanced experience bar....
Instead of each hit on the enemy, you gain additional PL. You got a fixed BASE PL. Each hit and damage you do on the enemy let you gain some experience... example every 10life gone from the enemy= 10experience for you.... and whenever you gain a level, there will be a special effect that appear on you like a ssj light or something... HERE IS THE EXAMPLE OF EXPERIENCE.......
GOKU
Powerlevel 750,000
Level 1 EXP 100 starting with..... PL 750,000
Level 2 EXP 200 needed to gain level PL 950,000
Level 3 EXP 300 needed to gain level PL 1,150,000
Level 4 EXP 400 needed to gain level PL 1,350,000
Level 5 EXP 500 needed to gain level PL 1,550,000
Level 6 EXP 600 needed to gain level PL 1,750,000 Learned SSJ
Level 7 EXP 700 needed to gain level PL 1,950,000
and so on....... each level need 100exp each level gain fixed ammount of PL
if this would be a good idea, I suggest people start thinking of a good balanced experience bar....