Exhaustion

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I notice many other Dragonball Z games have this feature too. Whenever ki is too low, player will stop and pant for a few seconds. So it will require the player to watch the ki closely.

Idea (4/5) :yes: :yes: :yes: :yes:
 
whereswarren (King_Vegeta)
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Could it have been a team meeting?
hint hint, wink wink or what???

but yeah this idea is good, i like it.
 
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Anything that may lower the spammers is welcome... it could work!
 
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your not the only one, every thing has been suggested tons of time´s

just try the search button and you will find lots of similar things, the suggestions that are posted are either discribed in a slightly different way or they are combined older suggestions.

so claiming suggestions is rather irrelevant
 
King of the Hello Kitty Fanclub
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Poor niobe...he's feeling left out...We appreciate your ideas too.

As for the idea, I think we may just see it in 1.3!
 
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I tottaly agree w/ the idea it will improve the game play gr8ly!
Shuyin said:
Hmm i think i agree with this idea too.
- Players may spam the fallen character (only bad thing i can see here.)
about that... on the other hand, spamming will be really reduced thnx to it, so its k
 
Moving with Sonic Speed
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Exhaustion has been suggested many times in many different systems of implementation, even by me (although not publicly). Let's just say it was "discussed."
 

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Can you tell us if it has any chance of making it into a future version?
 
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I dunno if outright stopping is a good thing, but taking a redux in movement speed would be good. If you were drained of Ki entirely, then yes...you should be on your hands and knee's panting.
 
Moving with Sonic Speed
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Hybrid said:
Can you tell us if it has any chance of making it into a future version?
Can I? Of course I can. But will I? Couldn't say.

The one I brought up at the team meeting wasn't exactly the same as this, but reasonably similar.
 
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i like the idea and think it should be put in <--- (this makes this reply in the non spam category)

but please dont tell me that people were complaining about secondary melee...i wanna make it understood that secondary melee came first and those who played since 1.1 and below grew to master the secondary melee and its our best strength besides if you cant get in a secondary melee fight then your reaction time must just suck at this point
 

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