EVS Cooler

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Modeled by DBZ Hell.
Skinned by DBZ Hell.
All from scratch, he's making new animations for that model, and tail is fully animated ;D

( don't mind the skin, he's still changing it )

Crits ?
 
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havent seen the movie in a long time.. looks pretty cool

btw, nice lookin map so far.. who did it? could i see a pic of the r_speeds? there be a many mighty stairs and stadium seats =o
 
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Its evs budokai map by yopyop - it got a lot of secret stuff too ^^
 
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r_speeds ?

Don't know what's that, I'm no mapper or modeller, just team leader and coder xD
 
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the peeps can't see it very well , give anothers pics , side view ,left,right maybe some wireframes.
 
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I'd like a poly count, if possible.
 
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Picture of earlier model progress.

I think polycount is ~900/1000 - something around that ( final product ofcourse with all touchups and etc. )
 
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its not cooler, its cooleria! i see bewbies! something about the chest area screams female =o i think the upper part of the pecs curve too much giving that illusion, or make the chest more flat?
 
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this is my model

i am evs modeler....
i created this model...
some flat shaded pic
front

and side


if there is something wrong somebody could make a drawover... btw it is created with milkshape 3d

i use this ref
and some others
 
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The Tail seems a bit long, IMO on the Flatshaded Images.
And from the side it look a little to flat, but just a little.
 
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Make the head smaller, according to your ref it's wrong atm.
It makes him look like a teen cooler lol

In addition to that it's a pretty bad ref to follow strait up, he's leaning forward there for his shoulders and neck are stretched out.
 
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Dayum. Looks great. Also, for that poly count, its nice.
 
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encore you guys planning on making a cooler trans model

looks good from what i see...
 
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Ofcourse @ Zero, DBZ is making all 3 cooler forms ( fourth and fifth form, and meta form ).
 
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the tail seems to be to long, and the breast is really poping out to much, though is it really like with 1000 tris <_<" also the head should move with the neck more forward


and by the way, who maped the budokai map?
the tribunes look damn straight similar to the Esm_budokai map! How come?

Esm_Budokai: http://img419.imageshack.us/my.php?image=esmbudoukai00003bj.jpg

i really loved this map and i really wondering how this comes that it looks exactly like it, just different textures.
 
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you're partly right TF
the one posted above has another tribune on top etc
maybe its the same author?
neways the topic is about EVS coola ;)
and...squeezed boobs..o.0
 
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EncorE_SX said:
Its evs budokai map by yopyop - it got a lot of secret stuff too ^^
the esm_budokai map was done by Kurai_domi ,so no its not the same.
 
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maybe he gave credits in the readme?

Btw whats EVS?
 
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I think polycount is ~900/1000
err, im thinking its just a tad over that =P

the legs/tail area take up just about half of that. (counting tri's in my head by looking at the meshflow) and the legs are the low poly area of it.

im sure its somewhere between 1500 and 2000
 

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