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i have a suggestion for maps. make some clip around the map that you can hit instead so when you get meleed into a wall of the map everything doesn't disappear, you can still see everything.
 
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good idea, i hate it when everything disappear cuz i can't see nething and dont know where to go. hopefully some1 would do this
 
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That wouldn't make a difference. This is because its the camera angle not the skybox :fight:. It is fixed for 1.1.
 
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oh no thats good, mainly for spirit bombs, when like, your to close to the sky box, and when u let it go, it hits the sky and blows up, if a clip around the sky that would be fix. right?
 
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no, actualy ive tried this. a clip box is a solid invisible wall, so if u were right on it, and fired a beam, it would explode on you, just like when your on the ground o_O
 
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cool, but how is it in the coding or in the maps, cuz us custom map makers:)P) would really like to also be able to do it......please give us a hint!!
 
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I avoided this "bug" by putting a clip box over the sky box.
like that, the camera doesn't go into the sky box and nothing disappears...
 
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you dont need it anymore. like stryker said, this bug is fixed in b1.1
 

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