ESF server uses too many resources?!

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Hello, ESForces community!

I encounter a problem with a normal ESF server (not ECX RC2). My host just said that my server uses 25% of their CPU when there are about 5 players (more or less)...The strange thing is that their CPU is an Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz , 8 cores.
ESF can't use this much. I think that it is a configuration issue, so I post here my configuration file:

hostname "ESForces Romania FFA"
rcon_password "I removed this from this post for security reasons."
sv_password ""
log on
sv_maxupdaterate 100
sv_minupdaterate 20
sv_unlag 1
sv_maxunlag .5
sv_voiceenable 1
mp_autokick 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime 1.5
mp_c4timer 35
mp_fadetoblack 0
mp_flashlight 1
mp_forcecamera 0
mp_footsteps 1
mp_freezetime 4
mp_friendlyfire 1
mp_gamemode 0
mp_hostagepenalty 0
mp_limitteams 6
mp_logecho 1
mp_logfile 1
mp_maxrounds 0
mp_playerid 0
mp_roundtime 3
mp_timelimit 45
mp_tkpunish 0
sv_airaccelerate 10
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
sv_cheats 0
sv_contact "I removed this from this post for security reasons."
sv_friction 4
sv_gravity 800
sv_maxrate 50000
sv_maxspeed 5000
sv_minrate 10000
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65
max_queries_sec_global 150
max_queries_sec 3
sv_stats 0
sv_voicecodec voice_speex
sv_voicequality 2
sv_pure 1
sv_region 1
decalfrequency 60
host_framerate 0
exec listip.cfg
exec banned.cfg
exec dproto.cfg

//I removed this from this post for security reasons. - Personal sv_downloadurl

sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "I removed this from this post for security reasons."
They said that if I won't solve this problem within 24 hours, they will suspend my server.

I forgot to mention that they host my server on Linux.

What am I suppose to do to solve this problem?

Thanks!
Baltzatu
 
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LOL @ CS CVars in ESF config.
You may want to try disabling some MM modules. And DProto is non-Steam.
 
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Then hleV, can you tell me the ESF server configuration?

Will this make it?:

cl_cmdrate "55"
cl_updaterate "50"
deathmatch "1"
decalfrequency "120"
edgefriction "2"
fakelag "0"
fakeloss "0"
hostname ""
hpk_maxsize "2"
lservercfgfile "listenserver.cfg"
mapcyclefile "MapCycle.txt"
mp_allowmonsters "0"
mp_allowsensubeans "1"
mp_chattime "10"
mp_consistency "1"
mp_dbrespawntime "30"
mp_decals "100"
mp_footsteps "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_gamemode "0"
mp_laydowntime "1.5"
mp_lockmodels "1"
mp_logecho "0"
mp_logfile "1"
mp_melee "1.0"
mp_multipleps "1"
mp_nomeleehittime "2.0"
mp_plcatchup "1"
mp_realteams "1"
mp_teamlist "Good;Evil"
mp_timelimit "100"
mp_weaponstay "0"
mp_wishlimit "10"
pausable "0"
precache "1"
r_decals "100"
r_mirroralpha "0"
r_mmx "1"
rate "8200"
rcon_password ""
servercfgfile "server.cfg"
sv_accelerate "10"
sv_aim "1"
sv_airaccelerate "10"
sv_airmove "1"
sv_allowownload "1"
sv_allowupload "1"
sv_bounce "1"
sv_cheats "0"
sv_clienttrace "3.5"
sv_clipmode "0"
sv_contact ""
sv_friction "4"
sv_gravity "800"
sv_lan "1"
sv_maxrate "9000"
sv_maxspeed "5000"
sv_maxunlag "0.5"
sv_maxupdaterate "60"
sv_maxvelocity "5000"
sv_minrate "4000"
sv_minupdaterate "1"
sv_proxies "1"
sv_send_logos "1"
sv_send_resources "1"
sv_stepsize "12"
sv_stopspeed "100"
sv_timeout "1000000000"
sv_unlag "0"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_voiceenable "0"
sv_wateraccelerate "10"
sv_wateramp "0"
sv_waterfriction "1"
voice_enable "1"
 
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