ESF Open Beta 1.3 Patch Released (01/20/07)

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Taken from the main page (http://www.esforces.com):

Files

ESF Open Beta 1.3 Patch (Half-life 2 Files Mirror)
ESF Open Beta 1.3 Patch (Torrent)

ESF Open Beta 1.3 Full (RedSaiyan Mirror) *Down*
ESF Open Beta 1.3 Full (Torrent)

*Share the wealth. Please seed after your download finishes to help distribute the mod.

Changes

Maps Added:
- esf_timechamber
- esf_OWtourn
- esf_newguru
- esf_lookout
- esf_janemba
- esf_encounter
- esf_cave
- esf_budokai

Edited:
- esf_kamehouse

Coding Changes/Additions
- Switch into buddy (default button: p)
- Various bugfixes on blockstruggle
- Bodychange fx (attack not working yet)
- Charged turbo (swoop) now stops when player lets go of directional key; dash still works the same way.
Note: Changes still in discussion for dash. To stop dash or swoop prematurely, the block or powerup key can be pressed. Block + Fly allows 'gliding' - temporary solution​
- Fixed "Swoop trail stuck when pausing dash" bug
- Fixed "After selecting a custom model, impossible to select original model again" bug
- Fixed "Dash Model not rotating" bug
- Fixed "Aura always emits white light" bug
- Fixed "You can disc people during their respawn protecion time" bug
- Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug
- Removed old transformation FX system in preparation for new FX script system
- "Powerlevel" cheat can only be used when sv_cheats is active now
- Cvars to tweak the stats of all classes

Animations
Goku - 100%
SSJ Goku - 100%
SSJ2 Goku - 100%
SSJ3 Goku - 100%

Gohan - 100%
SSJ Gohan - 100%
SSJ2 Gohan - 100%

Vegeta - 100%
SSJ Vegeta - 100%

-Krillin-
Scatter Beam : FX added to charge animation

-Trunks-
Finishing Buster : FX added to end of animation

Misc
- Updated dash effect (new model)
- Character select now has additional information about characters and attacks (still not complete though, place holder data still present)
- Zero's dbz track added as the steam gamestartup sound

I figured that I start a new thread about the patch release in case no one looked on the main page or in the Update. thread.
 
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well infact it is, but they haven't fixed some ps issues, plus if you try to turbo swoop with guldo, it actually goes slower.
 
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I don't know if it's just me being tired. But i'm having troubles switching off advanced melee which has been set defaulted as mp_melee 1.0

*edit* nm it's just me being stupid. mp_simplemelee 1 is what I wanted >_>
 
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There are still a lot of bugs, but we're removing them at a constant pace. It's hard to do a lot of bug fixes since this is only an open beta, and we need to spend time implementing new features too.
 
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Not to be a downer or anything but this build sucks and Phobs can agree with me. It crashes WAY too often. I'm lovin' the new features but having it crash before I can even trans on a character sucks. Hopefully with the next patch, more stability will come with it.
 
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afew tips

afew tips that make the next update alot better

1: where is the selecet menu?? :] (the 3d menu)

2: make dush model like the aura .. when ssj its turn gold... cell .. green and so on...

3:finish the model animations of 18.. man iam daying to play with that sexy lady.. and ginyu .. (to bad they dont have new things in them..

4:in beam strugle have abig white thing that come to you disable that plz...

5:transformations= plz finish the first transs imean until ssj1 that it ..

sry for my eng... and great work ilove this update ... big improvment..:)
 
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1: where is the selecet menu?? (the 3d menu)
Use a screen resolution above 800x600, if you use 800x600 or below if possible. You will get the old character selection menu.

2: make dush model like the aura .. when ssj its turn gold... cell .. green and so on...
I believe that will be worked / changed later on

3:finish the model animations of 18.. man iam daying to play with that sexy lady.. and ginyu .. (to bad they dont have new things in them..
Have some patience :)

4:in beam strugle have abig white thing that come to you disable that plz...
Beam start? That supposed to be that way.

5:transformations= plz finish the first transs imean until ssj1 that it ..
A new system will be implanted, do please read the change log.
 
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nice patch i just can't wait for the next patch lol :D I hope next patch has the option to control Recomme to .I love the new gamestartup song :D but still it lood's to many models on the map and the loading it's kind of hard
 
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@ 2: make dash model like the aura .. when ssj its turn gold... cell .. green and so on...

The dash model its fine like it is now white ! cuz the dash aura reprezents the air ! i hope u understand what i am trying to say here!
and one question : how do i use the powerlevel cheat now i don't know how to activate sv_cheats!
 
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@ 2: make dash model like the aura .. when ssj its turn gold... cell .. green and so on...

The dash model its fine like it is now white ! cuz the dash aura reprezents the air ! i hope u understand what i am trying to say here!
Are you sure? :p
 
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Not to be a downer or anything but this build sucks and Phobs can agree with me. It crashes WAY too often. I'm lovin' the new features but having it crash before I can even trans on a character sucks. Hopefully with the next patch, more stability will come with it.
Well, post the bugs then, so we can look into it. Are you playing with advanced melee enabled?
 
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mp_simplemelee 1 to disable the adv melee
 

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