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Cant we all just get along >_>
50-25? You can still get a rediculous record of 50 - 5 or whatnot, it's just not as much fun doing so as it was in 1.1 (for me atleast).Optimus Prime said:1.2 <i>has</i> the potential to let players excel, I've seen some damn good 1.2.x players, but at the same time, new players aren't as far behind as they would have been in 1.1. That's the point I was getting at. Apparently you all missed it and interpreted it as "Samurais have to train for 50 years to be good, why should ESF be any different?" Or something like that, I didn't really read your story, since everyone knows Ninjas > Pirates > Samurais.
The problem you "pros" (I use the term loosely, because it's a video game) have is that in 1.1 you were <b>untouchable</b>. You could go 50-0, or 50-5. Now that the playing field has been leveled (not perfectly even mind you, because you guys know you can still own, just not as <b>much</b>) you can go perhaps 50-25, or 50-30, clearly a matter worth crying over, and you feel aggravated because you aren't king **** anymore.
Well, it's something called balance, guess you're going to have to get used to it.
kinda true , the 1.1 evm releases took 1.1 speeds to unbeliable levels that just mae the game a little hard for differ people , i didn't play online at all in 1.1 days (i wish i had , but i bet no noe had won servers operating when i started playying it , nor did i play online even when the steam pack was released)Cold Steel said:They took down the speeds, because otherwise forms like ssj3 would be uncontrollable if every transformation increases speed.
u did? LOL i would like to see someone that doesn't have to put much effort in beating me in 1.2. Online games are all about getting good at it, if u are good at it in one week of playing the game then the game sucks. if u don't have the time to get good at the game then don't cry for a more noob friendly game, go play something else instead. besides i thought u don't have to be good at the game to have fun, *** the crybabys who can't stand getting ownedI've seen some damn good 1.2.x players
Carnage said:The people have spoken!!!!.... sort of
To me, only being evil buu gives me the 1.1 feeling but then when I hit someone in mid air and he only moves so far and I remember the horrors 1.2 have brought us.
One thing I don't quite understand...
in 1.0 people complained about the instant block hit thingy and the wish was granted. It was harder (somewhat) in 1.1. Now, in 1.2 simple melee still can't do that, which is good, but advanced melee can. Advanced melee means throwing and that's something which we all hate if it's used constantly by someone, it's similar to the blockwhoring we had in 1.0. Seeing as advanced melee is being tweaked, I assume that's something already being taken care of?
Anyway, I don't really see the problem with an altered version of the current simple melee. Just make the knockbacks longer, faster and use the blocking suggestion some ppl came up with a while ago. Then you just need to set the hit limit to something like 6 (inifite is always better, but wth) and voila, better simple melee.
Now tell me, what's the problem with that?