[Old PotW] ESF: Cloud effect and procedural grass

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What about them?
I think he's concerned about PhysX(or not?). But as far as I know , if your GPU doesn't support it, the CPU will process it
 
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I think he's concerned about PhysX(or not?). But as far as I know , if your GPU doesn't support it, the CPU will process it
That is correct. If the GPU doesnt have support for PhysX, then the CPU takes that role.
 
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That is correct. If the GPU doesnt have support for PhysX, then the CPU takes that role.
But the PhysX as it's used for ESF:F shouldn't stress CPU that much am I right?
 
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Did you read the other posts?

Your answer was right there
 
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I know is better Havok next-gen 2013 Physics,nvidia pshyx old..
Havok Physics is next gen, more performance for AMD/Intel.. and hm nvidia?
I know is better Havok next-gen 2013 Physics,nvidia pshyx old..
Havok Physics is next gen, more performance for AMD/Intel.. and hm nvidia?
Havok technology is better.. used in any game.. ex: Battlefield 3,Darksiders2,Assassin's Creed Series,Call of Duty®: Black Ops II,Guild Wars 2 etc.
And for: Playstation 3, Xbox360, PlayStation 4, PC Games for Windows, PlayStation Vita®, Wii™, Wii U™, Android™, iOS, Apple Mac OS and Linux.

http://havok.com/products/physics

The Next Generation of Havok Physics is Here...
Smoother Performance Profile. Enhanced Run-Time Performance. Reduced Memory Footprint. Next-Generation Ready.
[video=youtube;sS0Fqx_zxf8]http://www.youtube.com/watch?feature=player_embedded&v=sS0Fqx_zxf8[/video]
 
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