esf character distance from camera..........

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I am wondering why didn`t you make the game like on Dragonball budokai tenkaichi 3 for ps2 or the new raging blast and put closer the camera that is showing the character and maybe the characters are moving too fast the are moving at the same speed when they are flying in the air and they cant fly slow in the air.It is a good thing to make the characters walk but I think that there is also a little bit too fast.If you ad some story mode or video during the gameplay it would be nicer to play such a nice game.I know that you dont want to copy ps2 game but why making it worse that DBT3 when you can put it like they did but make some new moves,stories,songs,shops,maybe like they did at Dragonball budokai 3 or Infinity world-you could go into cities or locations on their map but you got biger maps and you can put something like that.But,at the end the game isnt that bad.WHEN YOU WERE READING THIS DONT GET MAD AT ME I WAS JUST TOLD EVERYONE MY OPINION AND ALSO SUGESTION.



MY ENGLISH IS BAD SORRY.......:)
 
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Well there is 1 flaw in your suggestion. All games you stated are 2D fighter based where ESF is first person shooter based with a third person camera. ESF is a third person adventure game based for full multiplayer and not 1 on 1 round fights.

So no storymode and the speed stays since thats what makes ESF well ESF ^^
 
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Hardly an adventure game Grega, more like Third Person Action. Also, a system like Infinity wouldn't work in this game. As said, ESF is a fighting game, not an RPG.
 
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Yea sorry ment action but somehow typed adventure ^^

My bad XD
 
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Maybe you could make some other normal people and animals,flaying aeroplane,some caves,maybe you could make some way that you could go in space on other planets with some spaceships like the did in dragonball GT.
 
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