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[align=center]Introducing esf to flight simulations and comparing it other games[/align]
preview:
at most games u either have a weapon, or u have a vehicle
when it comes to a machine its easier to make a game
because things are definate
when it comes to esf.. we are talking about simulating living creatures
they cannot be compared to machines
BUT
its a game, and in order for it to become even greater then it really is
imo I think it should try maybe even just a little to act like other games
even for just testing.. you should hear me out
main:
my first thought was the idea of gears
the main reason for this idea is for the balance
when ur none ssj
and u do melee attacks and swoops, in a 1 on 1 fight
the ki gets lost so fast.. u need to power up a lot during a fight
(from my own experience)
but this is ok
this is what makes esf so great.. and it also adds to the challenge
on the other hand
(from my own experience also)
when ur 1 lvl above, after firts trans
YOU NEED TO POWER UP REALLY SELDOM!
cause when u do attacks and actions and stuff it 'eats' ur ki very slowly
so thats when the gears comes in to ensure balance
and I'll explain
(maybe this is for esf1.4
after transformations are done in 1.3)
each level will have 3 or so of those "gears", Im not sure yet
its just a number I popped..
lets see how this evolves and then we'll decide a more final number
the gear = the amount of power and speed u'll have thus
it will calculate the energy u waste in general actions
normal gear is the defaults
so if ur in gear low
{you'll use only about 0.75, more or less...
(lets let the team call the numbers here as they see fit)
energy in EVERY ACTION.. or most of them}
it will be like it is RIGHT NOW.. the swoops will eat ur ki slowly
and u'll have ofcourse less speed
I thought maybe.. the speed will be in low gear same as one lvl below?
high speed will be faster then normal in every level and it will eat ur ki much faster
[hmmmm maybe another gear is required => highest gear:
the speed will be the fastest , and maybe...
maybe it shall be the teleport speed, or just a little less
if u have a lot of ki (or full) and u want to escape from an area
u use that gear, and it makes u do swoops really fast!!!
and it eats ur ki just the same as distance*ki in teleports
or maybe a lil less or more.. u decide, I just give u the base ideas
but remmember esf team please, this is optinal and not a major part
of the idea, as I know that the extreame is usually rejected and
most times for a good reason, still.. consider this option ]
another possibility for them is:
high gear would be close to the low gear of one level above
so we'll have 3 gears for each trans level and char
so far it makes 9 gears X the amount of chars
and one more gear for the tele speed, <== optinal
K thats suggestion one
where I got the idea from?
space flight simulators
most of the times when I play and I cant afford a very strong engine for my ship
I have to decide which energy weapons I'll use at a persent time when Im fighting
so.. sometimes I waste my energy on afterburners
sometimes I give more power to my laser energy based weapons
and sometimes I dont use all of them only some..
this is a very important aspect of those kind of games
the main suggestion is GIVE ESF THE CHANCE TO HAVE THAT ASPECT TOO!
now the 2nd suggestion.. I think I've already said it somewhere,
maybe its.. JUST MY LAST POST BEFORE THIS ONE heh
yeap, homing missles... is like esf's kame torps and frieza's disc
Im thinking about like yamcha's way of controlling energy beams and balls
using his ki.. like he did in many db/z episodes and in movies too
cell could do it too
I think others could do it too, its a nice idea overall dont u think so?
thats another aspect of esf gameplay thats like other games
when my 1st person has to do with machines
now I'd love to get comments
but about improoving the ideas -
please, give the idea what it deserves and dont try to over-change it lol
I would also like this thread to be the roots of ideas
of how can esf take aspects of other games so it will have more dbz in it
and will be more fun then it already is
please esf-team I'd appritiate to have ur thoughts about those ideas thnx
thank you all for reading my thread ^_^
preview:
at most games u either have a weapon, or u have a vehicle
when it comes to a machine its easier to make a game
because things are definate
when it comes to esf.. we are talking about simulating living creatures
they cannot be compared to machines
BUT
its a game, and in order for it to become even greater then it really is
imo I think it should try maybe even just a little to act like other games
even for just testing.. you should hear me out
main:
my first thought was the idea of gears
the main reason for this idea is for the balance
when ur none ssj
and u do melee attacks and swoops, in a 1 on 1 fight
the ki gets lost so fast.. u need to power up a lot during a fight
(from my own experience)
but this is ok
this is what makes esf so great.. and it also adds to the challenge
on the other hand
(from my own experience also)
when ur 1 lvl above, after firts trans
YOU NEED TO POWER UP REALLY SELDOM!
cause when u do attacks and actions and stuff it 'eats' ur ki very slowly
so thats when the gears comes in to ensure balance
and I'll explain
(maybe this is for esf1.4
after transformations are done in 1.3)
each level will have 3 or so of those "gears", Im not sure yet
its just a number I popped..
lets see how this evolves and then we'll decide a more final number
the gear = the amount of power and speed u'll have thus
it will calculate the energy u waste in general actions
normal gear is the defaults
so if ur in gear low
{you'll use only about 0.75, more or less...
(lets let the team call the numbers here as they see fit)
energy in EVERY ACTION.. or most of them}
it will be like it is RIGHT NOW.. the swoops will eat ur ki slowly
and u'll have ofcourse less speed
I thought maybe.. the speed will be in low gear same as one lvl below?
high speed will be faster then normal in every level and it will eat ur ki much faster
[hmmmm maybe another gear is required => highest gear:
the speed will be the fastest , and maybe...
maybe it shall be the teleport speed, or just a little less
if u have a lot of ki (or full) and u want to escape from an area
u use that gear, and it makes u do swoops really fast!!!
and it eats ur ki just the same as distance*ki in teleports
or maybe a lil less or more.. u decide, I just give u the base ideas
but remmember esf team please, this is optinal and not a major part
of the idea, as I know that the extreame is usually rejected and
most times for a good reason, still.. consider this option ]
another possibility for them is:
high gear would be close to the low gear of one level above
so we'll have 3 gears for each trans level and char
so far it makes 9 gears X the amount of chars
and one more gear for the tele speed, <== optinal
K thats suggestion one
where I got the idea from?
space flight simulators
most of the times when I play and I cant afford a very strong engine for my ship
I have to decide which energy weapons I'll use at a persent time when Im fighting
so.. sometimes I waste my energy on afterburners
sometimes I give more power to my laser energy based weapons
and sometimes I dont use all of them only some..
this is a very important aspect of those kind of games
the main suggestion is GIVE ESF THE CHANCE TO HAVE THAT ASPECT TOO!
now the 2nd suggestion.. I think I've already said it somewhere,
maybe its.. JUST MY LAST POST BEFORE THIS ONE heh
yeap, homing missles... is like esf's kame torps and frieza's disc
Im thinking about like yamcha's way of controlling energy beams and balls
using his ki.. like he did in many db/z episodes and in movies too
cell could do it too
I think others could do it too, its a nice idea overall dont u think so?
thats another aspect of esf gameplay thats like other games
when my 1st person has to do with machines
now I'd love to get comments
but about improoving the ideas -
please, give the idea what it deserves and dont try to over-change it lol
I would also like this thread to be the roots of ideas
of how can esf take aspects of other games so it will have more dbz in it
and will be more fun then it already is
please esf-team I'd appritiate to have ur thoughts about those ideas thnx
thank you all for reading my thread ^_^