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ok, I want to make an entity with func_breakable where when you touch it it breaks and then it comes back in 2 seconds. I tried spawn on break but in the drop down menu it only says nothing. Thanks in advanced.
 
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I don't think you can make it regenerate. You can make it break when you touch it by tieing it to func_breakable and going into its flags sections and ticking "On Pressure" or "On touch" or something of the sort. I don't remember exactly.
 
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Oh ok. thanks. If anyone else knows how to do this let me know.
 
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It must be possible i'm just guesing here something like trigger relay ? and i think youll have to work with func_wall_toggle and an entity around it that toggle's it of (and maybe trigger a gib shooter thing) , then i think that trigger relay to toggle it back on after a delay .. i can be totally wrong here but ah well
 
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ill figure it out eventually. Thanks for the ideas though. I think there is a trigger relay.
 

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