New Member
Joined
Nov 26, 2001
Messages
8
Best answers
0
hey im editing the gohan model from dmz for use on esf . I have changed a few things already like the hair is like ssj2 the hair is the right color of golden yellow,but i want him to wear a different out fit. So i went to gokus files and got his body pic and applied it to the model but it is not put on right the cloths are all over the place. how do i fix this?:cry:
 
New Member
Joined
Nov 26, 2001
Messages
108
Best answers
0
well the models were mapped differently. In order for it to look right you have to remap it. Or you can edit the skin that it already has.
 
New Member
Joined
Nov 26, 2001
Messages
8
Best answers
0
and how would i do that and im using milkshape 3d?
 
New Member
Joined
Nov 26, 2001
Messages
108
Best answers
0
well milkshape isnt really a good program for skin mapping but it is possible. put your model into groups. these groups will be your skinning groups. for example selecting all the polys in the arm and going to the group tab and pressing regroup then renaming it to left arm etc. the groups have to be the same as it is painted on the skin. so u have to open the skin and look at it and select and name your groups according to it. hope this wasnt confusing i tried to make it as simple as possible without writing an essay.
 
New Member
💻 Oldtimer
Joined
Nov 24, 2001
Messages
9,707
Best answers
0
or u could make ur own skin map.... and thats really hard..... just ask me or da....:p
 
New Member
Joined
Nov 26, 2001
Messages
8
Best answers
0
how do i map my own skin map and open the skin to look at the groups
 
New Member
💻 Oldtimer
Joined
Nov 24, 2001
Messages
9,707
Best answers
0
all u have to do is cut the model into pieces and flaten them out so its a big sheet of polys.... not that hard...


well

not that hard if ur a modeling god....... :rolleyes:
 

Users who are viewing this thread

Top