I expected this kind of comments lol.
Like in the earlier post.
If you read the title for once ...... ECX Revival.
Uhhhhhhh :S this is ecx
duh offcourse it is ecx.
Thats why we call it ecx revival :S
Start to wonder something here but its better to keep this to my self....
As for the credits we used ECX credits list so we had most of the credits there.
If there is some missing well excuse me.
As for bardock we add you on the credits list if this is your model.
I didnt saw a name anywhere when I saw it and I think I took it from ecx if I remember right.
New is just a point of few.... if you ever have seen that model before then its not new to you...I mean exactly like that.
Most of the models that we are editing are from ecx.
And I dont have to tell them that they are model editers because they know....
Most of the sprites are new.
If not then I want proof.....
If you cant proof anything please keep it calm down.
The spiritbomb is a explosion sprite from ecx but then made it to a spiritbomb.
As for 1 more other thing if you dont see anything new there perhaps you need to see it again because I cant remember that bardock had these animations of the spirit cannon as a default.
As for the next comments we hope to get some better comments that will help us.
Because these comments are a bit worthless.
If you dont like it then dont see it.
You dont like ecx or the project we are doing here then dont watch it again please.
Saves you a new comment and the time you need to post it.
ECX Revival is a recover of the original ECX.
And yes you need ECX to play it.
As for CCI coding sorry I dont know that.... all I know is that cci is a handy tool that can help you a bit to make new characters and not a coding language ^_^
If there is any problem then add me on msn and talk to me there....
[email protected]
Because I think a lot has problems for what we are doing so I expect a lot of new friends to my msn......